Permanent Superjump?
Using TSFUN:
Code:
With this, whenever someone joins, before they even get in the game, I get a runtime error and my server crashes. The error says that the player isn't in game yet. :( |
Re: Permanent Superjump?
Code:
Code:
Also, check is_user_alive(). |
Re: Permanent Superjump?
I changed:
Code:
to: Code:
And still got the error. The error stopped when I added the is_user_alive() check, but no powerup was given after spawning. For some reason it's still calling it before the player is even in the server. I tried killing myself a few times to see if it would invoke it correctly, but no luck. :( |
Re: Permanent Superjump?
check user alive....
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Re: Permanent Superjump?
Try this :
PHP Code:
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Re: Permanent Superjump?
wont work, ts_givepwup doesn't work. You have to createpwup then set its origin UNDER the person then they move into it. that function has never worked sadily,
Code:
static cell AMX_NATIVE_CALL give_pwup(AMX *amx, cell *params) |
Re: Permanent Superjump?
Then you can try this :
PHP Code:
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Re: Permanent Superjump?
Thanks Connor, that works perfectly.
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