Origin of player's head?
How do I find the excact origin of player's head?
|
Re: Origin of player's head?
Using EngFunc_GetBonePosition.
By default it's 8 ( you can retrieve the bone number by dumping a player model ) engfunc( EngFunc_GetBonePosition, id, 8, Origin, Angles ); |
Re: Origin of player's head?
Quote:
|
| All times are GMT -4. The time now is 17:04. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.