Handle damage
I want to change any damage trigger by headshot.
Code:
public plugin_init() How to check on it? |
Re: Handle damage
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Re: Handle damage
check this out
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Re: Handle damage
const m_LastHitGroup = 75
And in the damage function : HIT_PLACE = get_pdata_int(Victim, m_LastHitGroup, 5) |
Re: Handle damage
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Re: Handle damage
that's what I need, simple and useful
+Karma for You, Dr.G |
Re: Handle damage
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Re: Handle damage
It's the offset for linux. http://www.amxmodx.org/funcwiki.php?..._int&go=search
EDIT: Cool, I might use it, then. |
Re: Handle damage
Linux offset. It defaults to 5, so in this example it is not required to be included
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Re: Handle damage
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