Problem with mutemenu
I am trying to edit the mute menu to have my clans website at the top, however when I edit it the numbers next to peoples name's are gone so you cannot select that player to mute them. It just shows up like ex.
www.fearczclan.com Select player to mute them d# player d# player 0. Exit Here is the entire code. And you will see my changes. Any idea how to fix this? #include <amxmodx> #include <amxmisc> #include <fakemeta> #define PLUGIN "mute menu" #define VERSION "1.0" #define AUTHOR "cheap_suit" #define MAX_PLAYERS 32 new bool:g_mute[MAX_PLAYERS+1][MAX_PLAYERS+1] new g_menuposition[MAX_PLAYERS+1] new g_menuplayers[MAX_PLAYERS+1][32] new g_menuplayersnum[MAX_PLAYERS+1] new cvar_alltalk new g_maxclients public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_cvar(PLUGIN, VERSION, FCVAR_SPONLY|FCVAR_SERVER) register_clcmd("say", "clcmd_say") register_clcmd("say_team", "clcmd_say") register_forward(FM_Voice_SetClientListening, "fwd_voice_setclientlistening") register_menucmd(register_menuid("mute menu"), 1023, "action_mutemenu") cvar_alltalk = get_cvar_pointer("sv_alltalk") g_maxclients = global_get(glb_maxClients) } public client_putinserver(id) clear_list(id) public client_disconnect(id) clear_list(id) clear_list(id) { for(new i = 0; i <= g_maxclients; ++i) g_mute[id][i] = false } public clcmd_say(id) { static say_args[10] read_args(say_args, 9) remove_quotes(say_args) if(say_args[0] == '/' && containi(say_args, "mute") != -1) { display_mutemenu(id, g_menuposition[id] = 0) return PLUGIN_HANDLED_MAIN } return PLUGIN_CONTINUE } public fwd_voice_setclientlistening(receiver, sender, listen) { if(receiver == sender) return FMRES_IGNORED if(g_mute[receiver][sender]) { engfunc(EngFunc_SetClientListening, receiver, sender, 0) return FMRES_SUPERCEDE } return FMRES_IGNORED } display_mutemenu(id, pos) { if(pos < 0) return static team[11] get_user_team(id, team, 10) new at = get_pcvar_num(cvar_alltalk) get_players(g_menuplayers[id], g_menuplayersnum[id], at ? "c" : "ce", at ? "" : team) new start = pos * 8 if(start >= g_menuplayersnum[id]) start = pos = g_menuposition[id] new end = start + 8 if(end > g_menuplayersnum[id]) end = g_menuplayersnum[id] static menubody[512] new len = format(menubody, 511, "\www.fearczclan.com Select player to mute them^n^n") static name[32] new b = 0, i new keys = MENU_KEY_0 for(new a = start; a < end; ++a) { i = g_menuplayers[id][a] get_user_name(i, name, 31) if(i == id) { ++b len += format(menubody[len], 511 - len, "\d# %s %s\w^n", name, g_mute[id][i] ? "(Muted)" : "") } else { keys |= (1<<b) len += format(menubody[len], 511 - len, "%s%d. %s %s\w^n", g_mute[id][i] ? "\y" : "\w", ++b, name, g_mute[id][i] ? "(Muted)" : "") } } if(end != g_menuplayersnum[id]) { format(menubody[len], 511 - len, "^n9. %s...^n0. %s", "More", pos ? "Back" : "Exit") keys |= MENU_KEY_9 } else format(menubody[len], 511-len, "^n0. %s", pos ? "Back" : "Exit") show_menu(id, keys, menubody, -1, "mute menu") } public action_mutemenu(id, key) { switch(key) { case 8: display_mutemenu(id, ++g_menuposition[id]) case 9: display_mutemenu(id, --g_menuposition[id]) default: { new player = g_menuplayers[id][g_menuposition[id] * 8 + key] g_mute[id][player] = g_mute[id][player] ? false : true display_mutemenu(id, g_menuposition[id]) static name[32] get_user_name(player, name, 31) client_print(id, print_chat, "You have %smuted %s", g_mute[id][player] ? "" : "un", name) } } return PLUGIN_HANDLED } |
Re: Problem with mutemenu
If you have an issue with an specific plugin post it in the plugin's thread. If you want scripting help at least specify what modifications you made, and post the code properly wrapped in [code] or [php] tags. Topic Locked.
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