bomba
Hi.I want to do play music. It must be play 12 seconds before bomb explosion. File must be in *.mp3 format, but i've got problems. I employed this script:
PHP Code:
public play_sound(id,sound[]) { if( id != 0 && !is_user_connected(id) ) return PLUGIN_HANDLED if( containi(sound,".wav") > 0) client_cmd(id,"spk %s",sound) else if( containi(sound,".mp3") >0) client_cmd(id,"mp3 play %s",sound) return PLUGIN_CONTINUE }
play_sound(0,"radio/go.wav")
<font color="#000000">, and it wasn't also helpful for me. Help me , please.
Plugin:
PHP Code:
#include <amxmodx> #include <csx> #define PLUGIN "Bomb Sound" #define VERSION "0.1" #define AUTHOR "sEba" #define muzyczka ("misc/Bomba") #define czas 12 new g_c4timer, pointnum; new bool:b_planted = false; new g_msgsync; public plugin_init() { register_plugin(PLUGIN,VERSION,AUTHOR); pointnum = get_cvar_pointer("mp_c4timer"); register_logevent("newRound", 2, "1=Round_Start"); register_logevent("endRound", 2, "1=Round_End"); register_logevent("endRound", 2, "1&Restart_Round_"); g_msgsync = CreateHudSyncObj(); } public newRound() { g_c4timer = -1; remove_task(652450); b_planted = false; } public endRound() { g_c4timer = -1; remove_task(652450); } public bomb_planted() { b_planted = true; g_c4timer = get_pcvar_num(pointnum); dispTime() set_task(1.0, "dispTime", 652450, "", 0, "b"); } public bomb_defused() { if(b_planted) { remove_task(652450); b_planted = false; } } public bomb_explode() { if(b_planted) { remove_task(652450); b_planted = false; } } public dispTime() { if(!b_planted) { remove_task(652450); return; } if(g_c4timer >= 0) { if(g_c4timer > 13) { set_hudmessage(0, 150, 0, -1.0, 0.80, 0, 1.0, 1.0, 0.01, 0.01, -1); } else if(g_c4timer > 7) { set_hudmessage(150, 150, 0, -1.0, 0.80, 0, 1.0, 1.0, 0.01, 0.01, -1); if(g_c4timer == czas) { client_cmd(0, "spk %s", "misc/Bomba.wav") } } else { set_hudmessage(150, 0, 0, -1.0, 0.80, 0, 1.0, 1.0, 0.01, 0.01, -1); } ShowSyncHudMsg(0, g_msgsync, "C4: %d", g_c4timer); --g_c4timer; } } public plugin_precache() { precache_sound("misc/Bomba.wav") return PLUGIN_CONTINUE }
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