[L4D] Infected Bots
Here's how I think we might be able to get Infected Bots..
When infected team is not 4 players, then make a fake player and join the infected team until there are 4 players. When they enter ghost mode (there is an event for that), and assuming fake players can event enter ghost mode (if they can't then just set up a timer). Once they're in ghost mode, maybe we can force spawn them? z_spawn <whateverclasstheyare> and then give health should work. After that we kick the fake player out and the bot will take over, once the bot dies put the fake player back into the game. Tweak the bot CVAR settings to make them better as an extra plus. The only downside is that they wouldn't show up in the infected HUD. |
Re: [L4D] Infected Bots
Quote:
The other problem is that when you force spawn a special infected, it could spawn right in front of the survivors, even on safe rooms. I haven't dropped this, i think soon i'll have something working. |
Re: [L4D] Infected Bots
Quote:
I'll release my plugin soon for testing. |
Re: [L4D] Infected Bots
Ok, it's done.
Here's my plugin: http://forums.alliedmods.net/showthread.php?p=752604 Haven't tested it well enough, but it seems to work ok. |
| All times are GMT -4. The time now is 04:31. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.