ambient_generic
Ive tryed to create an ent. to play a sound like this:
PHP Code:
new ent = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target")) if(!ent) return PLUGIN_HANDLED set_pev(ent, pev_classname, "ambient_generic") set_pev(ent, pev_targetname, "fly_by") dllfunc(DLLFunc_Spawn, ent) set_pev(ent,pev_message,"ambience/fd_flyby1.wav") set_keyvalue(ent,"pitchstart","100") set_keyvalue(ent,"pitch","100") set_keyvalue(ent,"health","10") set_pev(ent,pev_spawnflags,"8") new Float:origin[3] origin[0] = 275.0 origin[1] = 380.0 origin[2] = 500.0 set_pev(ent, pev_origin, origin)
And this:
PHP Code:
new ent = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "ambient_generic")) if(!ent) return PLUGIN_HANDLED set_pev(ent, pev_targetname, "fly_by") dllfunc(DLLFunc_Spawn, ent) set_pev(ent,pev_message,"ambience/fd_flyby1.wav") set_keyvalue(ent,"pitchstart","100") set_keyvalue(ent,"pitch","100") set_keyvalue(ent,"health","10") set_pev(ent,pev_spawnflags,"8") new Float:origin[3] origin[0] = 275.0 origin[1] = 380.0 origin[2] = 500.0 set_pev(ent, pev_origin, origin)
And ive tryed some diffrent spawn flags but it wont work.. any idea that iam doing wrong here?
Oh and btw i trig it like this
PHP Code:
new ent = engfunc(EngFunc_FindEntityByString,-1,"targetname","fly_by") if(ent) dllfunc(DLLFunc_Use,ent,id)
Thanks in advance....
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