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-   -   Exit MOTD? (https://forums.alliedmods.net/showthread.php?t=83690)

Drak 01-13-2009 15:42

Exit MOTD?
 
Is there any way to force a user to exit the MOTD?
(You can't re-send another one, and have one already up)

Hitting Attack/Jump closes it also.

BOYSplayCS 01-13-2009 20:01

Re: Exit MOTD?
 
You could exec the player to Attack + Jump, that's the only one. I don't think there is any other way.

Drak 01-13-2009 20:03

Re: Exit MOTD?
 
But how? +attack,+jump doesn't work. I assume I have to mess with IN_ATTACK, IN_JUMP etc. And I couldn't get anywhere there ether.

Exolent[jNr] 01-13-2009 20:05

Re: Exit MOTD?
 
What about
Code:
ExecuteHam(Ham_Player_Jump, index);

BOYSplayCS 01-13-2009 20:07

Re: Exit MOTD?
 
Yeah, there's no way to force exit a player from the MOTD.

Drak 01-13-2009 20:26

Re: Exit MOTD?
 
Quote:

Originally Posted by Exolent[jNr] (Post 743707)
What about
Code:
ExecuteHam(Ham_Player_Jump, index);

Nope :[

Owyn 01-14-2009 16:05

Re: Exit MOTD?
 
just let him enjoy the motd ;)

Exolent[jNr] 01-14-2009 16:11

Re: Exit MOTD?
 
Quote:

Originally Posted by Drak (Post 743713)
Nope :[

Did you mess with pev_button, pev_oldbuttons, and CmdStart UC_Buttons ?

Drak 01-14-2009 19:55

Re: Exit MOTD?
 
Quote:

Originally Posted by Exolent[jNr] (Post 744193)
Did you mess with pev_button, pev_oldbuttons, and CmdStart UC_Buttons ?

Yeah. I found some really old topics discussing this, and they didn't have any luck. I'm guessing this is impossible.

Exolent[jNr] 01-14-2009 21:52

Re: Exit MOTD?
 
I guess this is just one of those things that we cannot do :down:


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