svc_bad error
so i heard scv_bad error caused cuz of too many messages sent by plugins to client, so i want to rewrite plugins to make em send less messages, how do i do that?
|
Re: svc_bad error
Post the code.
|
Re: svc_bad error
There are several ways to avoid svc_bad:
1. Disable clients' sprays 2. Set your clients' cl_dlmax to 96 3. Set your clients' cl_download_ingame to 0 4. Set your server's mp_logdetail to 0 5. Set your server's sv_timeout to 42 6. Disable all plugins that manipulate radar or change players' models (if they use other method of changing models than the so called ZombiePlaque method) or add extra items to HUD. May help or may not. Without this, our server was plaqued with svc_bad; now it is the distant past, or maybe because I no longer play on my server and do not notice those errors? No, just joking. Anyways, it worked for me (after many hours of googling and searching for a solution to the problem). |
Re: svc_bad error
Quote:
Quote:
|
Re: svc_bad error
Quote:
Quote:
tell me if you need more code, i have many other plugins, but not as big as this one |
Re: svc_bad error
svc_bad errors with big mods are unavoidable
|
Re: svc_bad error
war3ft gives svc_bad errors? This is the first time I have heard about this. I also doubt that it is war3ft doing it since it doesn't set models often (just when the client moles)
|
Re: svc_bad error
Quote:
|
| All times are GMT -4. The time now is 01:39. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.