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-   CSDM (https://forums.alliedmods.net/forumdisplay.php?f=87)
-   -   Tickets (revived) (https://forums.alliedmods.net/showthread.php?t=83348)

Frogstomp 01-08-2009 05:54

Tickets (revived)
 
I was looking at "csdm_tickets.sma" and was wondering if it's possible to edit csdm so that once a teams ticket level reaches zero, the round will end. as i have fake players which means when the tickets reach zero and i kill all other players the round still wont end

Any help would be appreciated!

Frogstomp 01-16-2009 06:32

Re: Tickets (revived)
 
Can anyone help?

KWo 01-16-2009 17:10

Re: Tickets (revived)
 
The people are usually adding fake-clients to have neverending rounds. Since You want the round to be ended, just maybe more don't add Your fake-clients instead changing the plugin. More then likely in the case the counter o tickets remaining is 0, Your fake-clients should just get killed (user_kill(player) - player is just id of Your fake-client).

Frogstomp 01-16-2009 18:08

Re: Tickets (revived)
 
i have fake players so the round doesn't end in the case of everybody being killed by a grenades (and it happens) but i will try your idea

EDIT: i am not sure where to add user_kill(player)


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