Tickets (revived)
I was looking at "csdm_tickets.sma" and was wondering if it's possible to edit csdm so that once a teams ticket level reaches zero, the round will end. as i have fake players which means when the tickets reach zero and i kill all other players the round still wont end
Any help would be appreciated! |
Re: Tickets (revived)
Can anyone help?
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Re: Tickets (revived)
The people are usually adding fake-clients to have neverending rounds. Since You want the round to be ended, just maybe more don't add Your fake-clients instead changing the plugin. More then likely in the case the counter o tickets remaining is 0, Your fake-clients should just get killed (user_kill(player) - player is just id of Your fake-client).
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Re: Tickets (revived)
i have fake players so the round doesn't end in the case of everybody being killed by a grenades (and it happens) but i will try your idea
EDIT: i am not sure where to add user_kill(player) |
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