Player rendering - clientside
I'm interested how can I make set_user_rendering to be shown to one man specifically, not to everyone, and to make a player who's rendering is set to be visible through wall.
Precisely is for experimental creating of ESP with scripting. |
Re: Player rendering - clientside
BUMP - I really need help with this, does anyone have any slight idea on how to do this?
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Re: Player rendering - clientside
Try to play/search with FM_AddToFullPack.
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Re: Player rendering - clientside
Sorry SnoW... I didn't knew that, I thought that if a topic ends up on the bottom in a record time, I should be able to bump it...
Ark could you explain me what should I do with that one? It should work pretty much same like Daredevil hero for the SH mod. |
Re: Player rendering - clientside
There are already some threads about this forward. You should try to search a bit before, CodeMaster.
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Re: Player rendering - clientside
Ok I've understood how to do it, one more question, can I make it visible through walls?
BTW: Arkshine, remind me to give you karma when I spread it to someone else. |
Re: Player rendering - clientside
afaik there is also a thread about the l4d teammate effect... it is not possible in hl1
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Re: Player rendering - clientside
It would be possible to draw a crude sprite, but that's about it.
Edit: actually, thinking about it some more... if you had a modeller and a lot of time on your hands, you could probably implement some form of invisible (but cell shaded) model to place on top of the other player, if you can get those to render through the wall and copy that player's animations, you could probably fake it fairly well. |
Re: Player rendering - clientside
Ok, so it ain't possible without hacks :P
It was intended just for experimental purpose anyways. Thanks anyways. |
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