model change
How do I force a player to change his model with out using console commands? Any ideas? BTW The way this mod is not for CS 1.6 its for a mod called TS... I'm just wondering if there is any way to code it with out using console commands...
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Re: model change
Change weapon model (search) or weapon ?
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Anyone know why "entity_set_model(playerID, "models/model.mdl")" won't work? |
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Since you can't use cs_set_user_model(), try this:
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Usage: Code:
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Also, you can catch (using FM) when the player's model is set and block that. The hook would be: Code:
In ForwardSetModel (or whatever you change it to), just return the value FMRES_SUPERCEDE. |
Re: model change
Hawk that really doesn't help me in this case... Its a TS:Team server. This means that client console commands don't work for this one. I want to make it so I can force change someones model without TS changing it back to the models i wrote in my CFG. Can you help with that?
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