Fakebot Handling (Crash on start/mapchange/restart)
Hello,
I hope i got the right Categorie for it... Made my first Plugin, it's simple but not rly good coded. I only need it to get more IQ about AMXX My Problem: If i'm starting the Server with this Plugin the Server crash. If i'm starting the Server wirhout the Plugin and put it after into the list and restarting the map, the Plugin works correctly! BUT after one more mapchange or map restart the Server crash... I only could get the following Errors at the Console: SZ_GetSpace: overflow without FSB_ALLOWOVERLOW set on Server Reliable Datagram and this one until i'm starting the server with the plugin: Segmentation fault (core dumped) $HL_CMD I also asking <[RNT]ZODIAC> and show him my Plugin, but he also has no Idea and so i#m asking now here... THE CODE (I'm using the newest AMXX Version for the Server) Code:
#include <amxmodx>Hope someone knows whats wrong... Sorry for my broken english! |
Re: Fakebot Handling (Crash on start/mapchange/restart)
Scripting Questions/Help belongs in Scripting Help. Moved
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Re: Fakebot Handling (Crash on start/mapchange/restart)
Thanks for moving
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Re: Fakebot Handling (Crash on start/mapchange/restart)
One, check if their valid entites before removing. Second, look at FakeFull, I think there was something in there that prevented crashes. Also, I don't recommend adding 3 entities all at once on plugin_init().
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