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-   -   [ZP] Class : Leap Zombie || Updated v1.4.2 [26/12/2009] (https://forums.alliedmods.net/showthread.php?t=80429)

Fry! 11-12-2008 09:49

[ZP] Class : Leap Zombie || Updated v1.4.2 [26/12/2009]
 
[ZP] Class : Leap Zombie

by Fry!


Description :

So what can I say? This is usual Zombie class but this zombie will have long jump already. (without delay)

Cvars :
Quote:

  • zp_zclass_leap_force "570" - How far zombie will jump
  • zp_zclass_leap_heightt "275" - How heigh zombie will jump

Changelog :
Code:

04/10/2008 - v1.0 - First release
05/10/2008 - v1.1 - fixed bug that cause long jump to all zombie classes...
10/10/2008 - v1.2 - fixed again this bug from v1.1
18/10/2008 - v1.2.1 - removed chat message.
12/11/2008 - v1.2.2 - changed plugin name.
15/11/2008 - v1.3 - added ability that this class can now use how high and how far can jump.
18/11/2008 - v1.3.2 - fixed that longjump was given to all zombie classes, removed fun module.
19/11/2008 - v1.3.3 - somehow forgat to remove fun module because using fakemeta instead.
19/11/2008 - v1.3.4 - possiblity that after few rounds long jump not working anymore so I put back fun module...
28/12/2008 - v1.3.6 - completely fixed long jump and removed fun module again.
20/02/2009 - v1.3.9 - fixed leap was after player humanized, changed plugin name. optimized code by removing fm_give_item.
21/07/2009 - v1.4.1 - fixed leap was broken sometimes, optimized code.
11/08/2009 - v1.4.2 -
  • Fixed : Prevented leap when player humanized.




p.s.
:

This original sub-plugin was posted here.

You can download plugin here!

phoeniXYZ 11-12-2008 11:08

Re: [ZP] Class : Long Jump Zombie
 
any cvars to make it less strong than usual longjump?

Fry! 11-12-2008 11:57

Re: [ZP] Class : Long Jump Zombie
 
Quote:

Originally Posted by phoeniXYZ (Post 713121)
any cvars to make it less strong than usual longjump?

Um, I don't get it what do you mean? Explain more please...

phoeniXYZ 11-12-2008 12:46

Re: [ZP] Class : Long Jump Zombie
 
It has the longjump.
For example:
it jumps for 1000units (i dont know exactly the default power of LJ). But its too big distance.
I'll say that it will be nice to reduce the power of LJ fo maybe half of its stength.

Fry! 11-12-2008 12:49

Re: [ZP] Class : Long Jump Zombie
 
Then you want be half of original longjump, that zombie could jump only half of it?

G-Dog 11-12-2008 12:58

Re: [ZP] Class : Long Jump Zombie
 
I think he means something similar to how zombie plague does
Code:

zp_leap_force 500
zp_leap_height 300

and you might as well hook those, since there's no reason to create 2 more cvar's

Fry! 11-12-2008 13:00

Re: [ZP] Class : Long Jump Zombie
 
Then I will add these things from my Extra Item : Longjump ... OK...

Fry! 11-15-2008 17:25

Re: [ZP] Class : Long Jump Zombie || Updated v1.3
 
New release, updated to v1.3, see first post. :)

aaarnas 11-18-2008 14:49

Re: [ZP] Class : Long Jump Zombie || Updated v1.3
 
Ech... ALL people have leap. v1.3

Fry! 11-18-2008 14:52

Re: [ZP] Class : Long Jump Zombie || Updated v1.3
 
yea thanks I had noticed that too, soon I will fix it. :)


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