ZP: Regeneration
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The code was created by request for Zombie Plague Mod and I decided to make this as a ZP sub-plugin, though I'm not using or playing this mod. This was not tested by myself but someone else said that it works perfectly.
So, what it does? As the title says, it makes zombies regenerate their health after being hit.There are several CVars to configure everything as you want:
Fakemeta.To do: Set CVar so only Nemesis/first zombie/last zombie could regenerate.Note: To compile the plugin, you MUST have zombieplague.inc in your scripting/include folder. Changelog: Quote:
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Re: ZP: Regeneration
Oh, I was going to create this in this week, but it's ok, good job. :D
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Re: ZP: Regeneration
Does it ignore nemesis?
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Re: ZP: Regeneration
I don't think cuz in code there was regenaration for all zombies...
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Re: ZP: Regeneration
It would be good to add a cvar for ignoring regeneration:
Nemesis & last zombie. |
Re: ZP: Regeneration
thanks!
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Re: ZP: Regeneration
Updated. Check first post.
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Re: ZP: Regeneration
Can you make this a seperate class plugin?
[Regeneration Zombie] |
Re: ZP: Regeneration
hleV You are really good at this. :)
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Re: ZP: Regeneration
Excuse me, hleV, can you make this plugin like a passive zombie skill? I mean so it will always (no need to being hit) regenerate zombie health for X hp every second with no timelimit (besides last zombie, nemesis & survivor)? And, of course, zombie's HP can't go over it classes max hp :)
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