Getting a user's aim
There have been tons of threads in scripting about user aim but from what i have seen they return a point on the map. I am trying to get the user's direction of where he is aiming so i can send an object in that direction. I just do not know if I need a velocity (which seems wrong to me) or how it should be done.
Basically I guess I am just trying to get instead of a start and end point, I am trying to get a start point and a direction. |
Re: Getting a user's aim
Code:
#include <chr_engine> |
Re: Getting a user's aim
thank you, just need a small part of that for the get user aiming.
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