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-   -   Issue: Tracking a Crash (https://forums.alliedmods.net/showthread.php?t=76674)

atomen 08-28-2008 12:45

Issue: Tracking a Crash
 
Hi!

I have a problem with my plugin, It's big, multiple files and ~4500 lines.
sometimes the server crashes. I only know it happens during the round.

I have "log on" in cstrike and my plugin is in debug mode.
But still there are no logs which can tell me what's causing the crash.

So I wonder if someone knows how to track a crash error efficiently.
Using logs doesn't work when its more than 50 functions.

There are no other plugins running when the server crashes.

Arkshine 08-28-2008 12:49

Re: Issue: Tracking a Crash
 
You are debugging in a wrong way, so. ^^

But it would be more efficient if you show your code, maybe be there are some parts which can be a problem just by looking the code.

Greenberet 08-28-2008 13:39

Re: Issue: Tracking a Crash
 
have you ever tried binlog?

atomen 08-28-2008 13:47

Re: Issue: Tracking a Crash
 
Quote:

Originally Posted by Greenberet (Post 677370)
have you ever tried binlog?

No actually, could you explain??

Arkshine 08-28-2008 13:48

Re: Issue: Tracking a Crash
 
Like the 1.8.0 changelog said ( if you are talking about that ) :

Quote:

Downloads for "Bin Logging" builds have been removed. These builds had terrible performance and were fairly unusable. They also had little use to the development team in fixing actual problems. If your plugin crashes, file a bug report and the development team can work with you in determining the cause.

padilha007 08-28-2008 21:13

Re: Issue: Tracking a Crash
 
put your plugin hear, we can help you more


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