Re: DoD:S Admin Weapons v0.3 Updated 11/1/2008
1. thank you, for making this Plugin
2. Since the DoD:S update Yesterday (03.02.2010) has the plugin a bug. when I use the plugin crashes the server, and make a restart. Crash your server if you use the plugin, too? 3. Sorry for my Bad English |
Re: DoD:S Admin Weapons v0.3 Updated 11/1/2008
That's probably because the offsets changed and need to be updated.
We'll have to wait for the SM team to update them. |
Re: DoD:S Admin Weapons v0.3 Updated 11/1/2008
does any1 know how to set this so a menu pops up everytime a player spawns and lets them choose between maybe 5 weapons. dont want players to use the command or navigate thru the menus just open a list of a few weaps at every spawn. was on a server that had it set like this and cant figure out how to do it.
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Re: DoD:S Admin Weapons v0.4 Updated 5/2/2011
5/2/2011 - v0.4
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Re: DoD:S Admin Weapons v0.4 Updated 5/2/2011
does exist something like that for team fortress 2?
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Re: DoD:S Admin Weapons v0.3 Updated 11/1/2008
Quote:
Yeah, the same with me. I'd love to have this plugin, but so it can show something like this when a player respawns: 1. K98 Scoped 2. Springfrield 3. Thompson 4. MP40 5. Garand 6. K98 That way if a player wants to choose the rocket class and keep the carbine and choose a Springfield, he/she can. |
Re: DoD:S Admin Weapons v0.4 Updated 5/2/2011
1 Attachment(s)
Russian translation update
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Re: DoD:S Admin Weapons v0.4 Updated 5/2/2011
3 Attachment(s)
DoD:S Admin Weapons Fix for SourceMod v1.11 or v1.12
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