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-   -   Simple TK Manager v1.0d Updated 5/27/2011 (https://forums.alliedmods.net/showthread.php?t=76347)

Lebson506th 08-23-2008 06:48

Re: Simple TK Manager v0.2 Updated 8/22/2008
 
Found the Handle thing this morning.

And thanks for the 2nd part.


That's what i get for coding when i'm tired.

Should be fixed in .3

Cain 08-23-2008 09:35

Re: Simple TK Manager v0.3 Updated 8/23/2008
 
OK we tested it this AM, and it is a great start.

Comments bugs, you weed out what is important.

When I was an Admin TKing in spawn, RD did not work properly.
When in spawn you can RD yourself only down to about 20% then you never go lower (not a big deal really)

Option 3 for players and admins to see forgive selection, only worked for Admins and when option 3 was selected nobody was kicked for any number of TKs. I changed it to option 1 and then everyone saw menu and then TKs were kicked.
Once TK limit is reached and player is kicked, after he reconnects he is kicked next time for one tk, not the number designated.

And before we could test further it crashed my Win2K3 server.

Please tell me where to send any log files and which ones. I enabled the debug option about 1/2 way through our testing and it was in debug mode when it crashed.

Lebson506th 08-23-2008 09:42

Re: Simple TK Manager v0.3 Updated 8/23/2008
 
You can post it here.

I'll work on some of those bugs.

Not going below a certain point is because i can't force a player to suicide in spawn in DoD:S.

I'm not sure what will happen if i set thier health to 0.

Cain 08-23-2008 09:53

Re: Simple TK Manager v0.3 Updated 8/23/2008
 
np on the spawn health thingy..

Exactly what log files do I need to post, and where are they on my server???

WRT the mdmp files, I'll have to post a few because I get a mdmp file generated every time I manually shut down my server...

Also I got an error message dialog box on the server when the server crashed, and I took a ss of that if it is helpful.

Cain 08-23-2008 09:56

Re: Simple TK Manager v0.3 Updated 8/23/2008
 
Perhaps we can have a centerprint or menu area message when a guy kills himself because he TK'd someone else ? Some of the new folks connecting this AM seemed confused about why they were dying.

And also perhaps there can be chat or menu area messages that say you have 1 TK, 2 more and you will be kicked, and so forth ??

Lebson506th 08-23-2008 09:59

Re: Simple TK Manager v0.3 Updated 8/23/2008
 
Yea, i can add that as well.

That screenshot will probably help as well as your error logs from addons/sourcemod/logs

Sgt-Mess 08-23-2008 17:02

Re: Simple TK Manager v0.3 Updated 8/23/2008
 
The menu doesn't always pop up when team killed, both yes and no for fogive show up now.

Here are some errors:

L 08/23/2008 - 15:58:17: [SM] Native "GetClientName" reported: Client index -3 is invalid
L 08/23/2008 - 15:58:17: [SM] Displaying call stack trace for plugin "simpletk.smx":
L 08/23/2008 - 15:58:17: [SM] [0] Line 173, /home/groups/alliedmodders/forums/files/3/9/5/3/8/30545.attach::AdminMenuHandler()
L 08/23/2008 - 15:58:28: [SM] Native "GetUserAdmin" reported: Client 3 is not connected
L 08/23/2008 - 15:58:28: [SM] Displaying call stack trace for plugin "simpletk.smx":
L 08/23/2008 - 15:58:28: [SM] [0] Line 190, /home/groups/alliedmodders/forums/files/3/9/5/3/8/30545.attach::AdminMenuHandler()


Right now I have sm_stk_messagetype set the 3 and it doesn't show people involved or admins.

I will try other types and let you know what happens with them.

Lebson506th 08-23-2008 17:19

Re: Simple TK Manager v0.3 Updated 8/23/2008
 
Yea, there was a problem with that.

.4 should fix that.

I did a bunch of testing and it seems ok, but let me know.

Cain 08-23-2008 17:49

Re: Simple TK Manager v0.3 Updated 8/23/2008
 
Looking forward to .4. we can test it tomorrow AM !!

Lebson506th 08-23-2008 17:55

Re: Simple TK Manager v0.3 Updated 8/23/2008
 
If you want to wait that long, be my guest. I'm releasing it now =)

8/23/2008 - v0.4
  • Fixed TK count not being reset after a player is kicked.
  • Fixed a bug where TKers in spawn would not die with reflect damage enabled. (If players are alive after being "suicided" their health is set to 1 and then they are dropped a large distance to their death)
  • Changed the way i did reflect damage (it was based on the first version of Reflect Team Damage instead of the second)
  • Changed "sm_stk_messagetype" to "sm_stk_forgivemessage"
  • Added a message that informs the TKer of how many TKs they have and how many they need until they are kicked.
  • Added "sm_stk_countmessage" to manage who sees this message.
  • Added "sm_stk_kickmessage" to manage who sees the message when a player is kicked for TKing.
  • Fixed a bug where the TK manager would not work if reflect was off.


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