Re: TF2 Particles via TempEnts
Nice! Thank you Pinkfairie!
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Re: TF2 Particles via TempEnts
Regretabley though, there is no particle effect listed in the L4D tempents, so I have been unsuccessful in making use of the L4D particles.
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Re: TF2 Particles via TempEnts
Is there an easy way to get the list of particles with a plugin? I dont know how to compile real plugins in C, so I'd need a sourcemod plugin if thats even possible.
I mostly want to get the name of the bonked particles in TF2 when youre hit with the baseball. |
Re: TF2 Particles via TempEnts
You can loop through the string tables and find one with particles in the name (I don't remember the exact name). Then loop through and print out all the strings in that table.
http://docs.sourcemod.net/api/?query=stringtable |
Re: TF2 Particles via TempEnts
Will these functions work to create multiple particles and then remove them when needed?
I am trying to create 3 or 4 particle effects (on a frozen player), that are removed (when that player is unfrozen). The potential problems I can see are having 4 people frozen and thawed at different times in different places. A potential solution I could see is looking at everything that is parented to the player (would only be particles I spawned I'd think) and remove them all at the right time. Or instead of: PHP Code:
PHP Code:
Thanks for any input, or output. --- EDIT After looking at PF's goremod, looks like It can handle more than one at a time, Is that true? |
Re: TF2 Particles via TempEnts
Each info_particle_system is a seperate particle, you can have as many as you want.
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Re: TF2 Particles via TempEnts
My question might sound a little dumb and be answered already but ill ask anyways.
Is it possible to use custom particles with this code? |
Re: TF2 Particles via TempEnts
The attach particle doesn't work for me. It just spawns the particle and doesn't stay attach to the client/player.
EDIT: Fix Code:
AttachParticle(entity, String:particleType[]) |
Re: TF2 Particles via TempEnts
Where can I find the new particle effects when an updates comes out??
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Re: TF2 Particles via TempEnts
hiii ;)
is this even possible to see that all the time with particle/trail ? http://img60.**************/img60/1549/hehet.jpg thxxxx |
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