kick a pushable with gun-_-doesn't work
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Re: kick a pushable with gun-_-doesn't work
maybe my brain is dead or it should be
............ while((ent = find_ent_by_class(ent, "func_pushable")) != 0){ RegisterHamFromEntity(Ham_TakeDamage, ent, "ent_takedamage") } well i shuold go to bed |
Re: kick a pushable with gun-_-doesn't work
Show the hole code..
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Re: kick a pushable with gun-_-doesn't work
You need to register the TakeDamage for func_pushable, not player.
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Re: kick a pushable with gun-_-doesn't work
this topic abit old, but i dont want create a new one..
someone can do this thing working? |
Re: kick a pushable with gun-_-doesn't work
isn't this the same as shootable object plugin made by mercyleez?
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