FRC v12.0 [Team Flash, Detector, Tool]
5 Attachment(s)
Flashbang Remote Control v12.0
Includes: <amxmodx> <cstrike> <fakemeta> Description: This plugin offers control over the flashbang kaboom behavior (especially when team flashed). This plugin is an all in one plugin from all the ones that have been made in amxx. Features: 1. Multilanguage support. For translations please click here. 2. Announce (Idea from "Team Flash Snitch"). This plugin announces the moment you have been flashed by a teammate, and the moment you team flashed. Ex: [Team Flash Control] You flashed a teammate (John) [Team Flash Control] You have been flashed by John The name John will appear in team color. 3. Admin announce (Idea from "Team Flash Snitch"). This plugin announces the admins when a player has teamflashed, and the moment the teamflasher is punished. 4. Sound (Idea from "Team Flash Snitch"). The teamflasher hears in his radio "I'm blind!!!" when he flashes just one team mate. If he flashes more than 1 the sound will overlap. 5. Block self flash. It will block the moment when you flash yourself. 6. Block team flash. It will block the moment when you flash your team members. 7. Punish sistem. It includes a sistem that punishes the teamflasher (if set) The player that has been punished isn't allowed to throw flashbangs anymore, even if he has some. 8. Bug fixer (Thanks to MPNumB). It fixes the exploit. There are moments when people throw flash grenades in certain areas of a map and it totally blinds you, even when you are no where near it. 9. Precision. It shows with precision the person who flashed you. 10. Dinamic flash timing support. This means that if another plugin makes the flash explode sooner or later this plugin will detect it! So no more team flash escapes :P. 11. Special flash block (the new feature as requested by Maurice). The plugin blocks the flash for all players if a teammate is flashed. 12. Dynamic flash light -> add a touch of realism to the moment a player is flashed 13. Color flash -> color of the flash screen effect ( the color and the dynamic flash light are sincronized so the color flash cvars are affecting the dynamic light) 14. Control Pannel -> you can customize all the settings of the plugin exept the colors of the flash 14. API interface, gives you control over almost every plugin feature/function! Sub Plugins/Extentions: Reality/Bug fixes FRC FOV Bugfix FRC Glass Flashbang FRC Water Flashbang Punishments FRC Can't Buy FRC Money Punish Others FRC Admin LOG FRC Team Colors Request an extension! Commands: amx_flash_control_menu (ADMIN_CFG flag) Shows settings menu for flashbang remote control amx_fcm (ADMIN_CFG flag) Shows settings menu for flashbang remote control Cvars: frc_enable 1 // enable the plugin, the API forwards will work!!! frc_sound 1 // the sound that is sent to the flasher frc_adminchat 1 // the admin message frc_block_team_flash 0 // block the moment when you flash your teammates frc_block_self_flash 0 // block the moment when you flash yourself frc_block_special_flash 0 // special flash block the explanation is under the cvars frc_flasher_punish 1 // punish the player that flashed too much frc_flasher_counter 1 // set to 0 count only the full teamflashes, 1 count all the teamflashes frc_flasher_mistake_allow 10 // the times that a player is allowed to flash his teammates before being punished frc_flasher_warn 0 // warn the player frc_flasher_punish_mode 2 // punish mode: 0 -> until map end, 1 -> number of rounds 2 -> by time frc_flasher_punish_type 0 // punish type: 0 -> block throw, 1 -> kill when he teamflashes, 2 -> flash himself when he teamflashes frc_flasher_punish_control (default 2) - punish mode control controls how many rounds/minutes the player will have problems (doesn't work with punish mode 0) frc_bug_fix 1 // bug fix control toggle frc_color_mode 2 // 0 - off, 1 - specified color, 2 - random color chose(for all players), 3 - random color for every player frc_red_color 100 // the red color cvar frc_green_color 100 // the green color cvar frc_blue_color 255 // the blue color cvar frc_dynamic_light 1 // dynamic light Note! All cvars exept "frc_flasher_mistake_allow" and "frc_color_mode" work on this system: When = 0 they disable the feature that coresponds to them, if not = 0 then the feature works! Note! tfc_ppl_mistake_allow must be pozitive (>0) becouse if tfc_punish in this case is not equal with 0 the plugin will punish everyone. Punish system information: The punish system detects counts how many teammates you have flashed. If you reach the limit that is held in the cvar frc_flasher_mistake_allow you will be punished. The punish can be set how long it takes through the frc_flasher_punish_mode cvar 0 -> until map end 1 -> a number of rounds 2 -> x minutes The number of rounds/minutes can be set through this cvar frc_flasher_punish_control. It won't work if the frc_flasher_punish_mode is set to 0. The punish has 3 effects that can be set through the frc_flasher_punish_type cvar 0 -> blocks the ability to throw grenades 1 -> when you teamflash you will be killed 2 -> when you teamflash you will be flashed Usefull links: Servers using this plugin Translation thread FRC.inc file description. Read this if you are interested in the API functions of the plugin! Changelog: PHP Code:
Tender for "Team Flash Snitch" MPNumB for "Anti Flashbang Bug" v3x for Colored Flashbangs XxAvalanchexX for Flashbang Dynamic Light Translators Testers |
Re: Team Flash Control
Niice:up:
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Re: Team Flash Control
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Please try to test all the features! |
Re: Team Flash Control
Interesting, I would call the .zip file cstrike and just add the txt file in the proper file, same with the sound folder. If you want to upload a .amxx, you need to as an admin for approval, and will do it for you.
Good job tho, and your asking if it works? I thought plugin creators were supposed to test their work? lol |
Re: Team Flash Control
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[EDIT] The thing that you said with the cstrike zip archive is a thing that I will do after the translation text file has at least 10 languages. [/EDIT] |
Re: Team Flash Control
Nice job.
Waiting for more good feedback before I approve :) |
Re: Team Flash Control
I Like the plugin, I Test it and seems good, I can't test all the features but more later i'm going to do it, be patient :P
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Re: Team Flash Control
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Here is a video that shows the places where a player can use the flash exploit in de_dust2. You can test them ;). Flash Exploit Video The video shows more bugs and even tricks ... But the flash bugs are also ;) And waiting for a good report :up:! |
Re: Team Flash Control
If i'm understanding it correct the option tfc_block_team_flash (default 0) - block the moment when you flash your teammates will make this request possible, when a teammate is full flashed the hole flashbang effect is removed from the game so noone get flashed?
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Re: Team Flash Control
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If you want I can add this feature to the plugin but I don't know how much precision it will have ... |
Re: Team Flash Control
If you could add the function it would be awesome because no one ever managed to do this or wanted to make it. If it don't won't work on all teamflashes it is not that big problem because every removed flash (for the victim) is great to have.
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Re: Team Flash Control
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If it will have precition and it will work I will add this to version 5. |
Re: Team Flash Control
Hehe. I write same plugin, some time ago... :) And his work name is "Flash Control" lol. Funny coincidence.
May check it work at 195.222.130.83:27017, 195.222.130.83:27018 say /flash, to view stats :) |
Re: Team Flash Control
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Note -> back from the trip, will update the plugin soon!!! |
Re: Team Flash Control
u do not need to post the .amxx file.. |
Re: Team Flash Control
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Re: Team Flash Control
lmao i just tested to compare size the online compiler compiled it to 2.43MB |
Re: Team Flash Control
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It is a big difference, I will remove it, after the new update of the plugin. NEW VERSION 8 + NEW NAME!!! |
Re: Flashbang Remote Control
Thanks for adding the requested feature ot_207!
This is for sure the most advanced 'teamflash control' plugin or better said the all in one because some only punish teamflashers and others remove the teamflash but this one got it all and even go further, keep up the good work! I've 2 questions. 1. This plugin does detect half and full flashed teammates, is it also possible that the plugin only take action by full blinded teamflashes because at some places a teamflash is very fast done but the teammates don't have trouble with it because they are only half or less flashed. 2. When tfc_block_special_flash is enabled this means when a teammate is flashed the flash is complete removed from the game? (eg. teammate's, enemies and the thrower). This would for me be the best setup because then no one have an advantage someone else is flahed by the same flashbang. The punishment for the thrower is just that the flashbang didn't work and everyone is happy. |
Re: Flashbang Remote Control
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2. When a teammate is flashed (doesn't matter if fully or partialy than the flashbang doesn't have any effect on any player. |
Re: Flashbang Remote Control
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Re: Flashbang Remote Control v9.0
New version v9.0
Need new translations!!! New Features: 14. Control Pannel -> you can customize all the settings of the plugin exept the colors of the flash New Commands: amx_flash_control_menu (ADMIN_CFG flag) Shows settings menu for flashbang remote control amx_fcm (ADMIN_CFG flag) Shows settings menu for flashbang remote control Changelog: PHP Code:
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Re: Flashbang Remote Control v9.1
I ve tested it and found some bugs,
When i put in the option "block throw" and allowed team flashes 0 i can not throw a flash , even when it s gonna fall behind a wall. When i put in option block throw and allowed flashes 0 i can not flash myself . When i put in the option block throw and allowed flashes 1 i can flash myself for as many times as i want. In the above examples all the other cvars where set to no or o exept the ones below flash punish. Seems there are still some bugs there. i guess the reason for not being able to throww the flash when set to o is because it punishes everyone , the only curious thing there is that i was alone on the server. |
Re: Flashbang Remote Control v9.1
Seems i was a bit to fast with my complaints, never mind
to excuse myself and because my teammates dont understand english i made a french version of the menu and translated the cvar explaination, this might come in handy for others so here it is, Code:
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Re: Flashbang Remote Control v9.1
Thanks :). Will add multilang support to that menu in the future.
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Re: Flashbang Remote Control v9.1
Dutch translation:
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Re: Flashbang Remote Control v9.1
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Re: Flashbang Remote Control v9.1
This plugin is outstanding
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Re: Flashbang Remote Control v9.1
I just got some error that made my server crash.
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L 08/09/2009 - 06:01:57: Start of error session.What is there to do ? (I know this might not be answered, but who knows). Thank you, Alex. |
Re: Flashbang Remote Control v9.1
If u want only that feature use some plugin like this one http://forums.alliedmods.net/showthread.php?t=16992
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Re: Flashbang Remote Control v9.1
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But thank you for your reply. I'm hoping someone will look into the error though. |
Re: Flashbang Remote Control v9.1
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Also give me the cfg file of the plugin if you can. |
Re: Flashbang Remote Control v9.1
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Code:
Currently running plugins:Code:
Currently loaded plugins:Code:
AMX Mod X 1.8.1.3711Code:
frc_sound 0PS: amx_bancfg, the afk manager, spec or join, esp, multijump, etc...all these plugins (except CSDM and flashbang remote control) were added after the frc, if it helps with anything (as in the errors were happening before those scripts, so it's either CSDM or the frc itself) |
Re: Flashbang Remote Control v9.1
There are 2 things that you can try.
1. Update your amxx to the latest version IE 1.8.1, all the modules and the plugins, if it does not show the error then we are cool, if not try the second one. 2. Change in the plugin code PHP Code:
PHP Code:
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Re: Flashbang Remote Control v9.1
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The server is running CentOS release 5.3 (Final), x86, Intel Q9550 CPU, Steam. LE: I updated amxx (still the Fun and Hamsandwich modules appear to be v1.8.0.3) to 1.8.1 (just downloaded from the AMXX website and uploaded all the files, then started the server again). Will wait to see if the server crashes again. If it will, I will try the second method by editing the plugin code. Thanks |
Re: Flashbang Remote Control v9.5
Updated to version 9.5
Changelog: PHP Code:
- No need to edit plugin code for more entities (it is dynamic now) - New method of registering owner |
Re: Flashbang Remote Control v9.5
Here is a bulgarian translation.
Code:
[bg] |
Re: Flashbang Remote Control v9.5
My Lan-Server doent work with this Plugin!
By "Parsing Game Info" Crached .... |
Re: Flashbang Remote Control v9.5
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Re: Flashbang Remote Control v9.5
good job ^^
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