| ancient1 |
10-15-2004 06:00 |
Some script help
Hello guys, I'm trying to modify a plugin origonally written by AsskicR for CS to work on a TFC server, I have removed the CS specific code from the plugin and kept just what I want, but I am having a few probs...
Here's the code I have got so far,
Code:
/**************************************************************************************************
TFC admin all in one commands
Shamelessly stolen code from AsskicR KZ plugin [Hope you dont mind mate ;)]
**** CVARS (OTHER) ****
grabforce = Grabforce for JediGrab
**** ADMIN COMMANDS ****
ADMIN_LEVEL_A (flag="m")
Setting Noclip = amx_noclip <authid, nick, @team, @all or #userid> <on/off>
Setting Godmode = amx_godmode <authid, nick, @team, @all or #userid> <on/off>
Setting Glow = amx_glow <authid, nick, @team, @all or #userid> <red> <green> <blue> <alpha>
ADMIN_LEVEL_D (flag="p")
Jedi Force Grab by Spacedude (slightly modified)
Grabbing a person = +grab
Releasing grabbed = -grab
Toggle Command = grab_toggle
ADMIN_LEVEL_E (flag="q")
Ninja Rope by Spacedude (slightly modified) & Hook thingy
Attaching Rope = +rope
Deattaching Rope = -rope
Attaching Hook = +hook
Deattaching Hook = -hook
**************************************************************************************************/
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <engine>
#define MOVEACCELERATION 150 // units per second^2
#define REELSPEED 300 // units per second
#define IN_JUMP (1 << 1)
#define IN_DUCK (1 << 2)
#define IN_FORWARD (1 << 3)
#define IN_BACK (1 << 4)
#define IN_MOVELEFT (1 << 9)
#define IN_MOVERIGHT (1 << 10)
#define SOLID_NOT 0 /* no interaction with other objects */
#define SOLID_BBOX 2 /* touch on edge, block */
/* Hook Stuff */
new gHookLocation[33][3]
new gHookLenght[33]
new bool:gIsHooked[33]
new Float:gBeamIsCreated[33]
new global_gravity
new beam
/************************************************************************************************************************/
public plugin_init() //Called on plugin start
{
// Plugin Info
register_plugin("Adminallinone","1.0","Ancient")
//CVARS
register_cvar("grabforce","8")
//ADMIN CMDS
register_clcmd("+rope", "hook_on",ADMIN_LEVEL_E)
register_clcmd("-rope", "hook_off",ADMIN_LEVEL_E)
register_clcmd("+hook", "hook_on",ADMIN_LEVEL_E)
register_clcmd("-hook", "hook_off",ADMIN_LEVEL_E)
register_clcmd("grab_toggle","grab_toggle",ADMIN_LEVEL_D,"press once to grab and again to release")
register_clcmd("+grab","grab",ADMIN_LEVEL_D,"bind a key to +grab")
register_clcmd("-grab","release",ADMIN_LEVEL_D)
register_concmd("amx_noclip","AdminNoclip",ADMIN_LEVEL_A,"<authid, nick, @team, @all or #userid> <on/off>")
register_concmd("amx_godmode","AdminGodMode",ADMIN_LEVEL_A,"<authid, nick, @team, @all or #userid> <on/off>")
register_concmd("amx_glow","AdminGlow",ADMIN_LEVEL_A,"<authid, nick, @team or #userid> <red> <green> <blue> <alpha>")
}
/************************************************************************************************************************/
/**************************************************** ADMIN COMMANDS ****************************************************/
/************************************************************************************************************************/
public AdminNoclip(id,level,cid)
{
if ( !cmd_access(id,level,cid,3) )
return PLUGIN_HANDLED
new arg1[32],arg2[32]
read_argv(1,arg1,31)
read_argv(2,arg2,31)
new onoff = str_to_num(arg2)
if ( equali(arg1,"@all") )
{
new plist[32],pnum
get_players(plist,pnum,"a")
if (pnum==0)
{
console_print(id,"[AMXX] There are no clients")
return PLUGIN_HANDLED
}
for (new i=0; i<pnum; i++)
{
set_user_noclip(plist[i],onoff)
CheatDetect(plist[i],"NoClip")
}
console_print(id,"[AMXX] Set Noclip on everyone")
}
else if ( arg1[0]=='@' )
{
new plist[32],pnum
get_players(plist,pnum,"ae",arg1[1])
if ( pnum==0 )
{
console_print(id,"[AMXX] No clients in such team")
return PLUGIN_HANDLED
}
for (new i=0; i<pnum; i++)
{
set_user_noclip(plist[i],onoff)
CheatDetect(plist[i],"NoClip")
}
console_print(id,"[AMXX] Set noclip on all %ss",arg1[1])
}
else
{
new pName[32]
new player = cmd_target(id,arg1,6)
if (!player) return PLUGIN_HANDLED
set_user_noclip(player,onoff)
CheatDetect(player,"NoClip")
get_user_name(player,pName,31)
console_print(id,"[AMXX] Set noclip on ^"%s^"",pName)
}
return PLUGIN_HANDLED
}
public AdminGodMode(id,level,cid)
{
if ( !cmd_access(id,level,cid,3) )
return PLUGIN_HANDLED
new arg1[32],arg2[32]
read_argv(1,arg1,31)
read_argv(2,arg2,31)
new onoff = str_to_num(arg2)
if ( equali(arg1,"@all") )
{
new plist[32],pnum
get_players(plist,pnum,"a")
if (pnum==0)
{
console_print(id,"[AMXX] There are no clients")
return PLUGIN_HANDLED
}
for (new i=0; i<pnum; i++)
set_user_godmode(plist[i],onoff)
console_print(id,"[AMXX] Set Godmode on everyone")
}
else if ( arg1[0]=='@' )
{
new plist[32],pnum
get_players(plist,pnum,"ae",arg1[1])
if ( pnum==0 )
{
console_print(id,"[AMXX] No clients in such team")
return PLUGIN_HANDLED
}
for (new i=0; i<pnum; i++)
set_user_godmode(plist[i],onoff)
console_print(id,"[AMXX] Set Godmode on all %ss",arg1[1])
}
else
{
new pName[32]
new player = cmd_target(id,arg1,6)
if (!player) return PLUGIN_HANDLED
set_user_godmode(player,onoff)
get_user_name(player,pName,31)
console_print(id,"[AMXX] Set Godmode on ^"%s^"",pName)
}
return PLUGIN_HANDLED
}
public AdminGlow(id,level,cid)
{
if ( !cmd_access(id,level,cid,5) )
return PLUGIN_HANDLED
new arg1[32], sred[8], sgreen[8], sblue[8], salpha[8], name2[32]
get_user_name(id,name2,31)
read_argv(1,arg1,31)
read_argv(2,sred,7)
read_argv(3,sgreen,7)
read_argv(4,sblue,7)
read_argv(5,salpha,7)
new ired = str_to_num(sred)
new igreen = str_to_num(sgreen)
new iblue = str_to_num(sblue)
new ialpha = str_to_num(salpha)
if ( equali(arg1,"@all") )
{
new plist[32],pnum
get_players(plist,pnum,"a")
if (pnum==0)
{
console_print(id,"[AMXX] There are no clients")
return PLUGIN_HANDLED
}
for (new i=0; i<pnum; i++)
set_user_rendering(plist[i],kRenderFxGlowShell,ired,igreen,iblue,kRenderTransAlpha,ialpha)
console_print(id,"[AMXX] Set Glow on everyone")
}
else if ( arg1[0]=='@' )
{
new plist[32],pnum
get_players(plist,pnum,"ae",arg1[1])
if ( pnum==0 )
{
console_print(id,"[AMXX] No clients in such team")
return PLUGIN_HANDLED
}
for (new i=0; i<pnum; i++)
set_user_rendering(plist[i],kRenderFxGlowShell,ired,igreen,iblue,kRenderTransAlpha,ialpha)
console_print(id,"[AMXX] Set Glow on all %ss",arg1[1])
}
else
{
new pName[32]
new player = cmd_target(id,arg1,6)
if (!player) return PLUGIN_HANDLED
set_user_rendering(player,kRenderFxGlowShell,ired,igreen,iblue,kRenderTransAlpha,ialpha)
get_user_name(player,pName,31)
console_print(id,"[AMXX] Set Glow on ^"%s^"",pName)
}
return PLUGIN_HANDLED
}
/************************************************************************************************************************/
/******************************************************* JEDIGRAB *******************************************************/
/************************************************************************************************************************/
new grabbed[33]
new grablength[33]
new bool:grabmodeon[33]
new velocity_multiplier
public grabtask(parm[])
{
new id = parm[0]
new targetid, body
if (!grabbed[id])
{
get_user_aiming(id, targetid, body)
if (targetid)
{
set_grabbed(id, targetid)
}
}
if (grabbed[id])
{
new origin[3], look[3], direction[3], moveto[3], grabbedorigin[3], velocity[3], length
if (!is_user_alive(grabbed[id]))
{
release(id)
return
}
get_user_origin(id, origin, 1)
get_user_origin(id, look, 3)
get_user_origin(grabbed[id], grabbedorigin)
direction[0]=look[0]-origin[0]
direction[1]=look[1]-origin[1]
direction[2]=look[2]-origin[2]
length = get_distance(look,origin)
if (!length) length=1 // avoid division by 0
moveto[0]=origin[0]+direction[0]*grablength[id]/length
moveto[1]=origin[1]+direction[1]*grablength[id]/length
moveto[2]=origin[2]+direction[2]*grablength[id]/length
velocity[0]=(moveto[0]-grabbedorigin[0])*velocity_multiplier
velocity[1]=(moveto[1]-grabbedorigin[1])*velocity_multiplier
velocity[2]=(moveto[2]-grabbedorigin[2])*velocity_multiplier
set_user_velocity(grabbed[id], velocity)
}
}
public grab_toggle(id)
{
if (grabmodeon[id])
release(id)
else
grab(id)
return PLUGIN_HANDLED
}
public grab(id)
{
if (!(get_user_flags(id)&ADMIN_LEVEL_D))
{
client_print(id,print_chat,"[AMXX] You have no access to that command")
return PLUGIN_HANDLED
}
if (!grabmodeon[id])
{
new targetid, body
new parm[1]
parm[0] = id
velocity_multiplier = get_cvar_num("grabforce")
grabmodeon[id]=true
set_task(0.1, "grabtask", 100+id, parm, 1, "b")
get_user_aiming(id, targetid, body)
if (targetid)
{
set_grabbed(id, targetid)
}
else
{
client_print(id,print_chat,"[AMXX] Searching for a target")
}
}
return PLUGIN_HANDLED
}
public release(id)
{
if (!(get_user_flags(id)&ADMIN_LEVEL_D))
{
client_print(id,print_chat,"[AMXX] You have no access to that command")
return PLUGIN_HANDLED
}
if (grabmodeon[id])
{
grabmodeon[id]=false
if (grabbed[id])
{
new targname[32]
set_user_gravity(grabbed[id])
set_user_rendering(grabbed[id])
get_user_name(grabbed[id],targname,31)
client_print(id,print_chat,"[AMXX] You have released %s", targname)
}
else
{
client_print(id,print_chat,"[AMXX] No target found")
}
grabbed[id]=0
remove_task(100+id)
}
return PLUGIN_HANDLED
}
public spec_event(id)
{
new targetid = read_data(2)
if (targetid < 1 || targetid > 32)
return PLUGIN_CONTINUE
if (grabmodeon[id] && !grabbed[id])
{
set_grabbed(id, targetid)
}
return PLUGIN_CONTINUE
}
public set_grabbed(id, targetid)
{
new origin1[3], origin2[3], targname[32]
get_user_origin(id, origin1)
get_user_origin(targetid, origin2)
grabbed[id]=targetid
grablength[id]=get_distance(origin1,origin2)
set_user_gravity(targetid,0.001)
set_user_rendering(targetid,kRenderFxGlowShell,50,0,0, kRenderNormal, 16)
get_user_name(targetid,targname,31)
client_print(id,print_chat,"[AMXX] You have grabbed onto %s", targname)
}
/************************************************************************************************************************/
/****************************************************** NINJAROPE *******************************************************/
/************************************************************************************************************************/
public ropetask(parm[])
{
new id = parm[0]
new user_origin[3], user_look[3], user_direction[3], move_direction[3]
new A[3], D[3], buttonadjust[3]
new acceleration, velocity_towards_A, desired_velocity_towards_A
new velocity[3], null[3]
if (!is_user_alive(id))
{
RopeRelease(id)
return
}
if (gBeamIsCreated[id] + BEAMLIFE/10 <= get_gametime())
{
beamentpoint(id)
}
null[0] = 0
null[1] = 0
null[2] = 0
get_user_origin(id, user_origin)
get_user_origin(id, user_look,2)
get_user_velocity(id, velocity)
buttonadjust[0]=0
buttonadjust[1]=0
if (get_user_button(id)&IN_FORWARD) buttonadjust[0]+=1
if (get_user_button(id)&IN_BACK) buttonadjust[0]-=1
if (get_user_button(id)&IN_MOVERIGHT) buttonadjust[1]+=1
if (get_user_button(id)&IN_MOVELEFT) buttonadjust[1]-=1
if (get_user_button(id)&IN_JUMP) buttonadjust[2]+=1
if (get_user_button(id)&IN_DUCK) buttonadjust[2]-=1
if (buttonadjust[0] || buttonadjust[1])
{
user_direction[0] = user_look[0] - user_origin[0]
user_direction[1] = user_look[1] - user_origin[1]
move_direction[0] = buttonadjust[0]*user_direction[0] + user_direction[1]*buttonadjust[1]
move_direction[1] = buttonadjust[0]*user_direction[1] - user_direction[0]*buttonadjust[1]
move_direction[2] = 0
velocity[0] += floatround(move_direction[0] * MOVEACCELERATION * DELTA_T / get_distance(null,move_direction))
velocity[1] += floatround(move_direction[1] * MOVEACCELERATION * DELTA_T / get_distance(null,move_direction))
}
if (buttonadjust[2]) gHookLenght[id] -= floatround(buttonadjust[2] * REELSPEED * DELTA_T)
if (gHookLenght[id] < 100) gHookLenght[id] = 100
A[0] = gHookLocation[id][0] - user_origin[0]
A[1] = gHookLocation[id][1] - user_origin[1]
A[2] = gHookLocation[id][2] - user_origin[2]
D[0] = A[0]*A[2] / get_distance(null,A)
D[1] = A[1]*A[2] / get_distance(null,A)
D[2] = -(A[1]*A[1] + A[0]*A[0]) / get_distance(null,A)
acceleration = - global_gravity * D[2] / get_distance(null,D)
velocity_towards_A = (velocity[0] * A[0] + velocity[1] * A[1] + velocity[2] * A[2]) / get_distance(null,A)
desired_velocity_towards_A = (get_distance(user_origin,gHookLocation[id]) - gHookLenght[id] /*- 10*/) * 4
if (get_distance(null,D)>10)
{
velocity[0] += floatround((acceleration * DELTA_T * D[0]) / get_distance(null,D))
velocity[1] += floatround((acceleration * DELTA_T * D[1]) / get_distance(null,D))
velocity[2] += floatround((acceleration * DELTA_T * D[2]) / get_distance(null,D))
}
velocity[0] += ((desired_velocity_towards_A - velocity_towards_A) * A[0]) / get_distance(null,A)
velocity[1] += ((desired_velocity_towards_A - velocity_towards_A) * A[1]) / get_distance(null,A)
velocity[2] += ((desired_velocity_towards_A - velocity_towards_A) * A[2]) / get_distance(null,A)
set_user_velocity(id, velocity)
}
public hooktask(parm[])
{
new id = parm[0]
new velocity[3]
if ( !gIsHooked[id] ) return
new user_origin[3],oldvelocity[3]
parm[0] = id
if (!is_user_alive(id))
{
RopeRelease(id)
return
}
if (gBeamIsCreated[id] + BEAMLIFE/10 <= get_gametime())
{
beamentpoint(id)
}
get_user_origin(id, user_origin)
get_user_velocity(id, oldvelocity)
new distance=get_distance( gHookLocation[id], user_origin )
if ( distance > 10 )
{
velocity[0] = floatround( (gHookLocation[id][0] - user_origin[0]) * ( 2.0 * REELSPEED / distance ) )
velocity[1] = floatround( (gHookLocation[id][1] - user_origin[1]) * ( 2.0 * REELSPEED / distance ) )
velocity[2] = floatround( (gHookLocation[id][2] - user_origin[2]) * ( 2.0 * REELSPEED / distance ) )
}
else
{
velocity[0]=0
velocity[1]=0
velocity[2]=0
}
set_user_velocity(id, velocity)
}
public hook_on(id)
{
if (!(get_user_flags(id)&ADMIN_LEVEL_E))
{
client_print(id,print_chat,"[AMXX] You have no access to that command")
return PLUGIN_HANDLED
}
if (!gIsHooked[id] && is_user_alive(id))
{
new cmd[32]
read_argv(0,cmd,31)
if(equal(cmd,"+rope")) RopeAttach(id,0)
if(equal(cmd,"+hook")) RopeAttach(id,1)
}
return PLUGIN_HANDLED
}
public hook_off(id)
{
if (!(get_user_flags(id)&ADMIN_LEVEL_E))
{
client_print(id,print_chat,"[AMXX] You have no access to that command")
return PLUGIN_HANDLED
}
if (gIsHooked[id])
{
RopeRelease(id)
}
return PLUGIN_HANDLED
}
public RopeAttach(id,hook)
{
CheatDetect(id,"Hook/Rope")
new parm[1], user_origin[3]
parm[0] = id
gIsHooked[id] = true
get_user_origin(id,user_origin)
get_user_origin(id,gHookLocation[id], 3)
gHookLenght[id] = get_distance(gHookLocation[id],user_origin)
global_gravity = get_cvar_num("sv_gravity")
set_user_gravity(id,0.001)
beamentpoint(id)
emit_sound(id, CHAN_STATIC, "weapons/xbow_hit2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
if (hook) set_task(DELTA_T, "hooktask", 200+id, parm, 1, "b")
else set_task(DELTA_T, "ropetask", 200+id, parm, 1, "b")
}
public RopeRelease(id)
{
gIsHooked[id] = false
killbeam(id)
set_user_gravity(id)
remove_task(200+id)
}
It is not compiling correctly, I have probably done something stupid or removed a important function, but I am muddling on :?
Any help is greatly appreciated, thankyou :)
Ancient
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