Why Does My Plugin not work?
Hello,
I have been coding a plugin for CS 1.6 to CONSTANTLY be monitoring to balance teams. When there is 2 people more on one team than the other, it should move one player over when they die. Here is what i have so far, and i cant seem to see whats missing: Code:
#include <amxmodx> |
Re: Why Does My Plugin not work?
Looks a lot like pieces EKS' NS Team Balancer code. I believe its customary to give credit where credit's due.
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Re: Why Does My Plugin not work?
There is no way that plugin was written from scratch.
new g_MaxPlayers new g_UserTeam[MAXPLAYERS+1] When are either of these used? What is that task for? Have you realised this only does anything on client-put-in-server? And why do you have a "get user team" stock, which is never used? (And could be done more efficiently with a #DEFINE) Why do you get the user's name into a variable and then never use it? And last but not least: Do you have a clue? |
Re: Why Does My Plugin not work?
It is bits and pieces from the NS plugin, and he will be given credit, when it works. No i dont have a clue what im doing.
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