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-   -   Advanced Weapon Tracers 1.3.0 (21 jun 2008) (https://forums.alliedmods.net/showthread.php?t=62224)

Syturi0 09-02-2014 19:54

Re: Advanced Weapon Tracers 1.3.0 (21 jun 2008)
 
http://i.imgur.com/eEXPKIE.png

wickedd 09-02-2014 20:57

Re: Advanced Weapon Tracers 1.3.0 (21 jun 2008)
 
Since there's nothing wrong with the plugin, post in the request section. When you post, make sure you attach the .sma. The one that you edited so we can help you fix the errors.

Syturi0 09-02-2014 21:03

Re: Advanced Weapon Tracers 1.3.0 (21 jun 2008)
 
I dindt edit anything, this is the .sma file from the post

zmd94 09-02-2014 21:03

Re: Advanced Weapon Tracers 1.3.0 (21 jun 2008)
 
@ Syturio, please update your AMXX version to the latest version.

Syturi0 09-02-2014 21:08

Re: Advanced Weapon Tracers 1.3.0 (21 jun 2008)
 
Quote:

Originally Posted by zmd94 (Post 2193302)
@ Syturio, please update your AMXX version to the latest version.

Its Syturi0.
You mean my Compiler?

zmd94 09-02-2014 21:15

Re: Advanced Weapon Tracers 1.3.0 (21 jun 2008)
 
Quote:

You mean my compiler?
Yes, which version that you use? I'm using AMXX 1.8.2 and the code can be compiled perfectly. ;)

ExAnimo 05-18-2018 01:57

Re: Advanced Weapon Tracers 1.3.0 (21 jun 2008)
 
please can somebody add random percentage chance successful tracer , 10% will be enough
on both plugins weapon_laser_tracers and advanced_weapon_tracers

here example in Ricochet plugin

https://forums.alliedmods.net/showth...=101383&page=6

ExAnimo 12-17-2020 19:13

Re: Advanced Weapon Tracers 1.3.0 (21 jun 2008)
 
hi, please help. I make this code , is will be correct for 10 percent chance for trace ? If trace_chance = 1
How make for sniper rifles 50% and for other weapons 10% ?
Code:

/*        Formatright © 2009, ConnorMcLeod

        TraceAttack is free software;
        you can redistribute it and/or modify it under the terms of the
        GNU General Public License as published by the Free Software Foundation.

        This program is distributed in the hope that it will be useful,
        but WITHOUT ANY WARRANTY; without even the implied warranty of
        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
        GNU General Public License for more details.

        You should have received a copy of the GNU General Public License
        along with TraceAttack; if not, write to the
        Free Software Foundation, Inc., 59 Temple Place - Suite 330,
        Boston, MA 02111-1307, USA.
*/

/************** CUSTOMIZATION AREA ***************/

#define TMP_IS_A_SILENCED_WEAPON
//#define PER_PLAYER_SETTINGS

/*********** END OF CUSTOMIZATION AREA ***********/

#include <amxmodx>
#include <cstrike>
#include <fakemeta>
#include <hamsandwich>

#define VERSION "1.3.0"

#define MAX_PLAYERS        32
#define IsPlayer(%1)        ( 1 <= %1 <= g_iMaxPlayers )
#define write_coord_f(%1)        engfunc(EngFunc_WriteCoord,%1)

#define m_pActiveItem        373

const GUNS_BITSUM  = ((1<<CSW_P228)|(1<<CSW_ELITE)|(1<<CSW_FIVESEVEN)|(1<<CSW_USP)|(1<<CSW_GLOCK18)|(1<<CSW_DEAGLE))
const SHOTGUNS_BITSUM = ((1<<CSW_XM1014)|(1<<CSW_M3))
const SMGS_BITSUM  = ((1<<CSW_MAC10)|(1<<CSW_UMP45)|(1<<CSW_MP5NAVY)|(1<<CSW_TMP)|(1<<CSW_P90))
const RIFFLES_BITSUM  = ((1<<CSW_AUG)|(1<<CSW_GALIL)|(1<<CSW_FAMAS)|(1<<CSW_M249)|(1<<CSW_M4A1)|(1<<CSW_SG552)|(1<<CSW_AK47))
const SNIPERS_BITSUM  = ((1<<CSW_SCOUT)|(1<<CSW_SG550)|(1<<CSW_AWP)|(1<<CSW_G3SG1))

const SILEN_BITSUM        = ((1<<CSW_USP)|(1<<CSW_M4A1))

enum _:PcvarsNum {
        HandGuns = 0,
        ShotGuns,
        SmgGuns,
        RiffleGuns,
        SnipeGuns
}

new const g_iWeaponBitSumList[] = { GUNS_BITSUM , SHOTGUNS_BITSUM , SMGS_BITSUM , RIFFLES_BITSUM , SNIPERS_BITSUM }

new pcv_chance

new g_iMaxPlayers
new Trie:g_tClassNames

new g_pCvar[PcvarsNum], g_pCvarTraceEnabled, g_pCvarTraceHideSilen

#if defined PER_PLAYER_SETTINGS
new g_bHltv[MAX_PLAYERS+1], g_bSeeTracers[MAX_PLAYERS+1]
new g_pCvarTraceHltv
#endif

public plugin_precache()
{
        g_tClassNames = TrieCreate()

        RegisterHam(Ham_TraceAttack, "worldspawn", "TraceAttack", 1)
        TrieSetCell(g_tClassNames, "worldspawn", 1)
        RegisterHam(Ham_TraceAttack, "player", "TraceAttack", 1)
        TrieSetCell(g_tClassNames, "player", 1)

        register_forward(FM_Spawn, "Spawn", 1)
}

public Spawn( iEnt )
{
        if( pev_valid(iEnt) )
        {
                static szClassName[32]
                pev(iEnt, pev_classname, szClassName, charsmax(szClassName))
                if( !TrieKeyExists(g_tClassNames, szClassName) )
                {
                        RegisterHam(Ham_TraceAttack, szClassName, "TraceAttack", 1)
                        TrieSetCell(g_tClassNames, szClassName, 1)
                }
        }
}

public plugin_end()
{
        TrieDestroy(g_tClassNames)
}

public plugin_init()
{
        register_plugin("Advanced Weapon Tracers", VERSION, "ConnorMcLeod")
        register_cvar("awt_version", VERSION, FCVAR_SERVER|FCVAR_EXTDLL|FCVAR_SPONLY)
   
        g_pCvarTraceEnabled = register_cvar("amx_tracers", "1")
       
    pcv_chance          = register_cvar("trace_chance", "10")
        g_pCvar[HandGuns] = register_cvar("amx_trace_handguns", "1")
        g_pCvar[ShotGuns] = register_cvar("amx_trace_shotguns", "1")
        g_pCvar[SmgGuns] = register_cvar("amx_trace_smgguns", "1")
        g_pCvar[RiffleGuns] = register_cvar("amx_trace_riffleguns", "1")
        g_pCvar[SnipeGuns] = register_cvar("amx_trace_snipeguns", "1")

        g_pCvarTraceHideSilen = register_cvar("amx_trace_hide_silen", "1")

#if defined PER_PLAYER_SETTINGS
        g_pCvarTraceHltv = register_cvar("amx_trace_hltv", "1")
        register_clcmd("say /tracers", "ClientCommand_Tracers")
#endif

        g_iMaxPlayers = get_maxplayers()
}

#if defined PER_PLAYER_SETTINGS
public client_putinserver(id)
{
        g_bSeeTracers[id] = !is_user_bot(id)
        g_bHltv[id] = is_user_hltv(id)
        set_task(35.0, "TaskAnnouncement", id)
}

public ClientCommand_Tracers(id)
{
        client_print(id, print_chat, "** [Advanced Weapon Tracers] Tracers are now %s",
                                                (g_bSeeTracers[id] = !g_bSeeTracers[id]) ? "ON" : "OFF")
        return PLUGIN_HANDLED
}

public TaskAnnouncement(id)
{
        client_print(id, print_chat, "** [Advanced Weapon Tracers] You can [en/dis]able tracers by typing /tracers in chat")
}
#endif

public TraceAttack(iEnt, iAttacker, Float:flDamage, Float:fDir[3], ptr, iDamageType)
{
  if (random(10) <= get_pcvar_num(pcv_chance)) {
        if( !IsPlayer(iAttacker) || get_pcvar_num(g_pCvarTraceEnabled) == 0 )
        {
                return
        }

        new iWeapon = get_user_weapon(iAttacker)
        if( iWeapon == CSW_KNIFE )
        {
                return
        }

        new bWeapon = (1<<iWeapon)
        for(new a; a<sizeof(g_iWeaponBitSumList); a++)
        {
                if( bWeapon & g_iWeaponBitSumList[a] )
                {
                        if( get_pcvar_num(g_pCvar[a]) )
                        {
                                break
                        }
                        else
                        {
                                return
                        }
                }
        }
               
        if( SILEN_BITSUM & bWeapon )
        {
                if( get_pcvar_num(g_pCvarTraceHideSilen) )
                {
                        if( cs_get_weapon_silen(get_pdata_cbase(iAttacker, m_pActiveItem)) )
                        {
                                return
                        }
                }
        }
        #if defined TMP_IS_A_SILENCED_WEAPON
        else if( iWeapon == CSW_TMP && get_pcvar_num(g_pCvarTraceHideSilen) )
        {
                return
        }
        #endif

        new iOrigin[3], Float:flEnd[3]

        get_user_origin(iAttacker, iOrigin, 1)
        get_tr2(ptr, TR_vecEndPos, flEnd)

#if defined PER_PLAYER_SETTINGS
        new iPlayers[MAX_PLAYERS], iNum, iPlayer, bHltv
        new x = iOrigin[0], y = iOrigin[1], z = iOrigin[2]
        new Float:fX = flEnd[0], Float:fY = flEnd[1], Float:fZ = flEnd[2]
        get_players(iPlayers, iNum)
        for(new i; i<iNum; i++)
        {
                iPlayer = iPlayers[i]
                if( g_bHltv[iPlayer] )
                {
                        if( !bHltv && get_pcvar_num(g_pCvarTraceHltv) == 1 )
                        {
                                bHltv = true
                                message_begin(MSG_SPEC, SVC_TEMPENTITY)
                                write_byte(TE_TRACER)
                                write_coord(x)
                                write_coord(y)
                                write_coord(z)
                                write_coord_f(fX)
                                write_coord_f(fY)
                                write_coord_f(fZ)
                                message_end()
                        }
                }
                else if( g_bSeeTracers[iPlayer] )
                {
                        message_begin(MSG_ONE_UNRELIABLE, SVC_TEMPENTITY, _, iPlayer)
                        write_byte(TE_TRACER)
                        write_coord(x)
                        write_coord(y)
                        write_coord(z)
                        write_coord_f(fX)
                        write_coord_f(fY)
                        write_coord_f(fZ)
                        message_end()
                }
        }
#else
        message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
        write_byte(TE_TRACER)
        write_coord(iOrigin[0])
        write_coord(iOrigin[1])
        write_coord(iOrigin[2])
        write_coord_f(flEnd[0])
        write_coord_f(flEnd[1])
        write_coord_f(flEnd[2])
        message_end()
#endif
}
}


ForeskinJohn 02-25-2021 09:43

Re: Advanced Weapon Tracers 1.3.0 (21 jun 2008)
 
this isnt working, no cvars are autofilling or working either, unless there is a certain way to install im not sure what im doing wrong here..


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