Possible way to detect aimbot.
I havent coded much lately, also havent been active on this forum but I had a (good) idea for a hack detector.
1. Make a bot 2. Make it invisible 3. Make it go randomly around the possible aimbotter 4. If he shoots it, redo this. 5. If he headshots it, ban right away. 6. if he keeps shooting it, ban him. Also remove the deadmessage of the bot, and if possible make him invisible on the scoreboard. Good luck to anyone trying this, Ramon |
Re: Possible way to detect aimbot.
That seems like a really good idea!
The hard part is the actual bot itself (is it possible to make on in AMXX?) and making him invisible in the scoreboard. Everything else is pretty much within anyone's coding XP |
Re: Possible way to detect aimbot.
Not that hard. If hawk doesn't mind, he made one using (
Bot API ) http://forums.space-headed.net/viewtopic.php?t=131 It works great. If you do set_enitiy_visable or w/e on him. Thanks |
Re: Possible way to detect aimbot.
The only problem with this idea is that anyone who uses an aimbot doesn't have it configured to aim and shoot, Just to aim when they press shoot.
So if they don't see the invisible bot they wont shoot at it. You'll only catch a handful off noobs and not very often for it to even be useful. There is a plugin that was created by ZOR i think called aimbot detection, http://www.dodplugins.net/forums/showthread.php?t=2 This plugin is also only useful for players that bind the key to aim & shoot. And this by Devicenull, http://forums.alliedmods.net/showthr...ghlight=aimbot This plugin checks to see how quick the snap is of the possible bot user, So this may or may not give false positives but i haven't checked it out that much. it may work very well. Happy fragging, I hate hackers. |
Re: Possible way to detect aimbot.
Aimbot is worthless unless you have antispread or antirecoil.
Shake detection is very effective vs weapons like awp and colt... Wont work on pistols or knife though... |
Re: Possible way to detect aimbot.
LOL waht is if the player kills by randomly??then he gets ban for nothing...hahahahaa
|
Re: Possible way to detect aimbot.
HAHAHAHAHAHAHA...
fag |
Re: Possible way to detect aimbot.
overall a very good idea! but you`ll need to teach the bot all the maps on you're server.
I got a better idea! Make a couple o boots (2-5) that are invisible, immune to HE dmg & placed frozen in some areas of every map by a admin through a menu, for example on the tunnel roof form D2 tunnel so it wont block players & on the skybox of A plant. The cheater will eventually get there sometime and shoot it => instant ban :D the configuration of placement should be saved in a file for every map |
Re: Possible way to detect aimbot.
The problem is, Bots take a player slot.
But an aimbot might respond to it if you change the classname into "player" |
Re: Possible way to detect aimbot.
Quote:
|
| All times are GMT -4. The time now is 07:53. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.