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-   -   Transformers Mod (https://forums.alliedmods.net/showthread.php?t=61687)

Wugiz 10-07-2007 09:46

Transformers Mod
 
Ok this is insame, but I think it can be done! Like, you chose Terrorist ( would be Decepticons ) and Counter - Terrorists ( Autobots ). You choose character like on War3 mode or on SHero, like if you press num 1 you will get character Optimus Prime and others.
Then, bind key, wich is transform action. Like you are human (robot ), then turn into car and if you are car, turn you into human ( robot ).
Wepons would be to Autobots. Optimus Prime: Berets ( secondnary ) and M3 ( primary ) and also knife ( to all robots ). Bumblebee: USP ( secondnary ) and UMP ( primary ). Jazz: Glock ( secondnary ) and Scout ( primary ). Ratchet: 228 Compact ( secondnary ) and Leone YG1256 ( primary ). Ironhide: Deagle ( secondnary ) and M3 ( primary ).

Decepticons. Megatron: Glock ( secondnary ) and AWP ( primary ). Starscream: USP ( secondnary ) and ES C390 ( primary ). Blackout: AWP ( primary ). Bonecrusher: UZI ( primary ) and Glock ( secondnary ). Devestator: M3 ( primary ) and Deagle ( secondnary ). Barricade: Scout ( primary ) and Deagle ( secondnary ). Frendzy: Glock ( secondnary )

Specifications for Transformers: Optimus Prime would have a infinity ammo and many health points ( about 500 would be very nice ). Bumblebee would be faster than normal speed and can jump higer also ( 180 health ). Jazz would be fastest robot in this mode and would have more armours ( about 150 ). Ratchet can heal himself and bit faster than normal speed, also 150 Health and 120 Armour. Ironhide would have 200 health and 150 armours with bit little more damage.
Megatron would have super knife and 200 armours. Starscrem would be fast as Bumblebee and would have infinity ammo. Blackout have super knife and highest jump in this mode. Bonecrusher would have super knife and fast like Bumblebee. Devestator would have 50 Health and 350 Armour. Barricade would have super knife and 120 Health. Frendzy will be faster than Bumblebee and have invisibility ( not full ! ).

Well, I think I have write all information, just don`t know how to create skins, sounds, scripts and everything nice. That would be perfect if anyone get interesed about this mode and try to create this.


P.S Sorry for bad english... :oops: And sorry that I don`t write REQ before thread...

emplosion 10-07-2007 10:02

Re: Transformers Mod
 
i could do the skins

Wugiz 10-07-2007 12:05

Re: Transformers Mod
 
Ya, we need only cars and planes skins, and scripts are easy to make.

Wugiz 10-08-2007 09:17

Re: Transformers Mod
 
If there any people who interesed of this mode and want to start working with it, PM me or shout here :up:

M249-M4A1 10-08-2007 12:56

Re: Transformers Mod
 
Transformers FTW. I could try and help

Arion 10-08-2007 13:59

Re: Transformers Mod
 
I would love to play this mod.

emplosion 10-08-2007 17:08

Re: Transformers Mod
 
I have never made car skins just guns and player skins so ill just not do it then lmao

imindfreak 10-08-2007 17:31

Re: Transformers Mod
 
i only know how to create player skins. no cars for me either.

purple_pixie 10-09-2007 06:06

Re: Transformers Mod
 
2 Attachment(s)
Well I haven't started on anything related to models or transforming yet, but everything else is finished.

But I suspect that was the easy part ...

So in summary: enums ftw.

EDIT: Could someone with a compiler, the HamSandwich module (or AMX 1.8+ ) and a server download and test this for me?

It should be basically this mod without any transforming.

(so the guns, + damage, +speed, + health et c.)

say /transformers for the menu

(get plugin won't work - it requires HamSandwich.
Use get source or the attached .amxx
)

EDIT2: And what effect ( other than model [ + 3rd person? ] ) should transforming have?

Wugiz 10-09-2007 11:47

Re: Transformers Mod
 
I think we don`t need animations when car or human transform... Only the sounds... I will check yours plugin.

EDIT: But I can`t download yours transformers.sma :)


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