Server Crashing ERROR MSG_ONE
I have a 32 slot server and i made my own zombie mod for it but each time it gets full it crashes and i get this error.
MSG_ONE or MSG_UNRELIABLE with or target entity does anyone know what this means? :shock: |
Re: Server Crashing ERROR MSG_ONE
Maybe it going message owerflow?
|
Re: Server Crashing ERROR MSG_ONE
Hi,
post ur code ... than we can look around hand, mogel |
Re: Server Crashing ERROR MSG_ONE
Here you go.
Edit: Plugin Removed. |
Re: Server Crashing ERROR MSG_ONE
This is your problem inside function: client_PreThink(id)
Code:
The 2nd to last byte is how long this message will last in 10's. Also when creating messages it's best to use an unreliable type, in this case MSG_ONE_UNRELIABLE to stop client overflow problems. Obviously there is cases where you need to make sure the message is reliable. |
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