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-   -   Special effects -Satilite rain- (https://forums.alliedmods.net/showthread.php?t=6095)

Twilight Suzuka 09-21-2004 10:04

Special effects -Satilite rain-
 
I'm looking to make a plugin called "satilite rain", which will also have several implications in later plugins. It allows you to paint a target, which is either an X Y Z coordinate or an id, and then blast it from space, IE, satilite rain.

Only problem is I cant find a suitable effect for it. ANy suggestions, and the code to do it? it needs to be a straight line down, and then a blast outward, which I was gonna steal from fireworks.

Also, what are the default HL sounds for an air to ground bombing?

Votorx 09-21-2004 12:56

You should use TE_BEAMPOINTS for this effect and make the starting origin somewhere up high to make it look as if its being shot downwards, then when the beam hits the point use TE_EXPLOSION to make it...explode O.o...

Trp. Jed 09-21-2004 13:55

I think theres also another TE_ entity which does an expanding shockring. Best thing to do is to look through this and see what fits you needs:

http://www.planethalflife.com/fixxxer/hltuts/hl_te.htm

Twilight Suzuka 09-21-2004 15:25

OOh. Nice works. But I'm going to use a flare to make it look better. Any other idea's?

Votorx 09-21-2004 21:11

Make it so that those who do'nt die from the shockwave get knocked over, should be easy just call the animation of a headshot on the player when the "shockwave" hits.

Twilight Suzuka 09-22-2004 09:42

I'll be sure to figure out how to do this.

....

Votorx 09-22-2004 12:55

Should be something in the engine.inc or fakemeta.


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