| X-Script |
09-16-2007 10:48 |
Re: 4 errors I dont know how to fix
Here I fixed your code, it was what horrific. Your indenting was bad, and you forgot to include something important. I fixed all errors.
PHP Code:
#include <amxmodx> #include <amxmisc> #include <engine>
#define Keysknife_menu1 (1<<0)|(1<<1)|(1<<2)|(1<<3)|(1<<4)|(1<<5)|(1<<6)|(1<<7)|(1<<8)|(1<<9) // Keys: 1234567890
#define Keysknife_menu2 (1<<0)|(1<<1)|(1<<2)|(1<<3)|(1<<4)|(1<<5)|(1<<6)|(1<<7)|(1<<8)|(1<<9) // Keys: 1234567890
new knife_model[33]
public plugin_init() { register_event("CurWeapon","checkWeapon","be","1=1") register_menucmd(register_menuid("knife_menu1"), Keysknife_menu1, "Pressedknife_menu1") register_menucmd(register_menuid("knife_menu2"), Keysknife_menu2, "Pressedknife_menu2") register_clcmd("say /knife","Pressedknife_menu1") register_clcmd("/knife2", "Pressedknife_menu2") set_task(480.0, "kmodmsg", 0, _, _, "b") }
public plugin_precache() { precache_model("models/knife-mod/v_butcher.mdl") precache_model("models/knife-mod/p_butcher.mdl") precache_model("models/knife-mod/v_saber.mdl") precache_model("models/knife-mod/p_saber.mdl") precache_model("models/knife-mod/v_bak.mdl") precache_model("models/knife-mod/p_bak.mdl") precache_model("models/knife-mod/v_merce.mdl") precache_model("models/knife-mod/p_merce.mdl") precache_model("models/v_knife.mdl") precache_model("models/p_knife.mdl") precache_model("models/knife-mod/v_pocket.mdl") precache_model("models/knife-mod/p_pocket.mdl") precache_model("models/knife-mod/v_trout.mdl") precache_model("models/knife-mod/p_trout.mdl") precache_model("models/knife-mod/v_combat.mdl") precache_model("models/knife-mod/v_halo.mdl") precache_model("models/knife-mod/v_kungfu.mdl") precache_model("models/knife-mod/v_wolverine.mdl") precache_model("models/knife-mod/v_brass.mdl") precache_model("models/knife-mod/p_brass.mdl") }
public Showknife_menu1(id) { show_menu(id, Keysknife_menu1, "\yKn\ri\wf\de\y M\ro\wd\d \yMe\rn\wu\d^n", -1, "knife_menu1") // Display menu }
public Pressedknife_menu1(id, key) { /* Menu: * Knife Mod Menu * 1: Butcher Knife * 2: Bak Knife * 3: Mercenary Knife * 4: Lightsaber Darth Maul * 5: Pocket Knife * 6: Default Knife * 9: Next Page * 0: Exit */ switch(key) { case 0: { butcher(id) } case 1: { bak(id) } case 2: { merce(id) } case 3: { saber(id) } case 4: { pocket(id) } case 5: { knife(id) } case 8: client_cmd(id, "/knife2") case 9: { } } } public Showknife_menu2(id) { show_menu(id, Keysknife_menu2, "\yKn\ri\yf\re\y M\ro\yd\r M\ye\rn\yu\r 2\y^n", -1, "knife_menu2") // Display menu }
public Pressedknife_menu2(id, key) { /* Menu: * Knife Mod Menu 2 * 1: Trout * 2: Combat Knife * 3: Halo Knife * 4: Kung Fu * 5: Brass Knuckles * 6: Wolverine * 0: Exit */ switch(key) { case 0: { trout(id) } case 1: { combat(id) } case 2: { halo(id) } case 3: { kungfu(id) } case 4: { brass(id) } case 5: { wolverine(id) } case 9: { } } } public knife(id) { knife_model[id] = 0 new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo) if ( Weapon == CSW_KNIFE ) { entity_set_string(id, EV_SZ_viewmodel, "models/v_knife.mdl") entity_set_string(id, EV_SZ_weaponmodel, "models/p_knife.mdl") } }
public butcher(id) { knife_model[id] = 1 new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo) if ( Weapon == CSW_KNIFE ) { entity_set_string(id, EV_SZ_viewmodel, "models/knife-mod/v_butcher.mdl") entity_set_string(id, EV_SZ_weaponmodel, "models/knife-mod/p_butcher.mdl") } }
public bak(id) { knife_model[id] = 2 new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo) if ( Weapon == CSW_KNIFE ) { entity_set_string(id, EV_SZ_viewmodel, "models/knife-mod/v_bak.mdl") entity_set_string(id, EV_SZ_weaponmodel, "models/knife-mod/p_bak.mdl") } }
public merce(id) { knife_model[id] = 3 new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo) if ( Weapon == CSW_KNIFE ) { entity_set_string(id, EV_SZ_viewmodel, "models/knife-mod/v_merce.mdl") entity_set_string(id, EV_SZ_weaponmodel, "models/knife-mod/p_merce.mdl") } }
public saber(id) { knife_model[id] = 4 new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo) if ( Weapon == CSW_KNIFE ) { entity_set_string(id, EV_SZ_viewmodel, "models/knife-mod/v_saber.mdl") entity_set_string(id, EV_SZ_weaponmodel, "models/knife-mod/p_saber.mdl") } } public pocket(id) { knife_model[id] = 5 new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo) if ( Weapon == CSW_KNIFE ) { entity_set_string(id, EV_SZ_viewmodel, "models/knife-mod/v_pocket.mdl") entity_set_string(id, EV_SZ_weaponmodel, "models/knife-mod/p_pocket.mdl") } }
public checkWeapon(id) { new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo) if ( Weapon == CSW_KNIFE ) { switch (knife_model[id]) { case 0: { entity_set_string(id, EV_SZ_viewmodel, "models/v_knife.mdl") entity_set_string(id, EV_SZ_weaponmodel, "models/p_knife.mdl") } case 1: { entity_set_string(id, EV_SZ_viewmodel, "models/knife-mod/v_butcher.mdl") entity_set_string(id, EV_SZ_weaponmodel, "models/knife-mod/p_butcher.mdl") } case 2: { entity_set_string(id, EV_SZ_viewmodel, "models/knife-mod/v_bak.mdl") entity_set_string(id, EV_SZ_weaponmodel, "models/knife-mod/p_bak.mdl") } case 3: { entity_set_string(id, EV_SZ_viewmodel, "models/knife-mod/v_merce.mdl") entity_set_string(id, EV_SZ_weaponmodel, "models/knife-mod/p_merce.mdl") } case 4: { entity_set_string(id, EV_SZ_viewmodel, "models/knife-mod/v_saber.mdl") entity_set_string(id, EV_SZ_weaponmodel, "models/knife-mod/p_saber.mdl") } case 5: { entity_set_string(id, EV_SZ_viewmodel, "models/knife-mod/v_pocket.mdl") entity_set_string(id, EV_SZ_weaponmodel, "models/knife-mod/p_pocket.mdl") } } switch (knife_model[id]) { case 0: { entity_set_string(id, EV_SZ_viewmodel, "models/knife-mod/v_wolverine.mdl") entity_set_string(id, EV_SZ_weaponmodel, "models/p_knife.mdl") } case 1: { entity_set_string(id, EV_SZ_viewmodel, "models/knife-mod/v_trout.mdl") entity_set_string(id, EV_SZ_weaponmodel, "models/knife-mod/p_trout.mdl") } case 2: { entity_set_string(id, EV_SZ_viewmodel, "models/knife-mod/v_combat.mdl") entity_set_string(id, EV_SZ_weaponmodel, "models/p_knife.mdl") } case 3: { entity_set_string(id, EV_SZ_viewmodel, "models/knife-mod/v_halo.mdl") entity_set_string(id, EV_SZ_weaponmodel, "models/p_knife.mdl") } case 4: { entity_set_string(id, EV_SZ_viewmodel, "models/knife-mod/v_kungfu.mdl") entity_set_string(id, EV_SZ_weaponmodel, "models/p_knife.mdl") } case 5: { entity_set_string(id, EV_SZ_viewmodel, "models/knife-mod/v_brass.mdl") entity_set_string(id, EV_SZ_weaponmodel, "models/knife-mod/p_brass.mdl") } } } }
public wolverine(id) { knife_model[id] = 6 new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo) if ( Weapon == CSW_KNIFE ) { entity_set_string(id, EV_SZ_viewmodel, "models/knife-mod/v_wolverine.mdl") entity_set_string(id, EV_SZ_weaponmodel, "models/p_knife.mdl") } }
public trout(id) { knife_model[id] = 7 new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo) if ( Weapon == CSW_KNIFE ) { entity_set_string(id, EV_SZ_viewmodel, "models/knife-mod/v_trout.mdl") entity_set_string(id, EV_SZ_weaponmodel, "models/knife-mod/p_trout.mdl") } }
public combat(id) { knife_model[id] = 8 new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo) if ( Weapon == CSW_KNIFE ) { entity_set_string(id, EV_SZ_viewmodel, "models/knife-mod/v_combat.mdl") entity_set_string(id, EV_SZ_weaponmodel, "models/p_knife.mdl") } }
public halo(id) { knife_model[id] = 9 new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo) if ( Weapon == CSW_KNIFE ) { entity_set_string(id, EV_SZ_viewmodel, "models/knife-mod/v_halo.mdl") entity_set_string(id, EV_SZ_weaponmodel, "models/p_knife.mdl") } }
public kungfu(id) { knife_model[id] = 10 new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo) if ( Weapon == CSW_KNIFE ) { entity_set_string(id, EV_SZ_viewmodel, "models/knife-mod/v_kungfu.mdl") entity_set_string(id, EV_SZ_weaponmodel, "models/p_knife.mdl") } } public brass(id) { knife_model[id] = 11 new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo) if ( Weapon == CSW_KNIFE ) { entity_set_string(id, EV_SZ_viewmodel, "models/knife-mod/v_brass.mdl") entity_set_string(id, EV_SZ_weaponmodel, "models/knife-mod/p_brass.mdl") } }
public kmodmsg() { new iPlayers[32], iNum, i get_players(iPlayers, iNum, "c") for(i = 0; i <= iNum; i++) { new id = iPlayers[i] if(!is_user_connected(id)) continue client_print(id,print_chat,"[AMXX] Type /knife to change your knife skins") } }
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