help anticamping
1 Attachment(s)
Trouble Camp to help solve the problem of plug-ins, as long as Camp if the players stick to the 100 wall or other objects would be duplicated by amx_holyslap. How to order amx_holyslap only used once. Because the players stick to the body wall will be reused amx_holyslap such players would have been crowded up
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Re: help anticamping
Any you make any less sense?
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Re: help anticamping
campmeter 100server_cmd amx_holyslap
If the user will be affixed to the walls amx_holyslap repeated use. How to user affixed to the walls user will not stop amx_holyslap crowded to the sky |
Re: help anticamping
WHAT
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Re: help anticamping
Please help me on tests of the plug-in the know
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Re: help anticamping
Wow, what?
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Re: help anticamping
Just post in your first language and hope someone speaks it.
Noone's going to get what you're saying in "English" |
Re: help anticamping
1. Rewrite checkcamping(). It's a mess. variancetotal and standarddeviation are there because of what ? You don't need those.
2. Add last_words(). It's missing. 3. slap_player() requires only a taskid (which would be player id + random_task_id) 4. In damage_event(), get_user_attacker() can return non-player ids. 5. Countless rationale issues. I would consider rewritting the whole thing if I were you. I also have no idea what it's you'r trying to say but an organized rewrite might solve any issues you have now due to inconsistent development. |
Re: help anticamping
1 Attachment(s)
Camping 100% of users to be executed amx_holyslap stick up on the wall crowded
They asked me to increase new g_is_holyslap [33] = 0 g_is_holyslap [id] = 1 Camping crowded wall of the users amx_holyslap Figure: |
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