fakemeta function...
how would i use the "set_user_hitzones()" function in fakemeta?
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Re: fakemeta function...
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Re: fakemeta function...
thanx :up:
EDIT: and this still allows knives and nades to still hit? |
Re: fakemeta function...
Knives dunno, but nades will affect the player...
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Re: fakemeta function...
there is one issue with knives.
anytime you knife someone, it still hits. but its random between hurting them and not. sometimes they will get an actual stab, get hurt, and slow down other times, they will get stabbed, and keep running without losing hp is there a way to detect if a knife is being used? |
Re: fakemeta function...
Take a look here, you will find what you'r looking for... http://forums.alliedmods.net/showthread.php?p=486451
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Re: fakemeta function...
no no no, im trying to block gunfire but still allow knife hits.
the one that arkshine provided is almost there, except for the knife bug |
Re: fakemeta function...
For knife, as Alka said, take a look at this plugin.
You have to use FM_TraceHull forward for that. |
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