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-   -   Deagles' Map Management 3.23 (https://forums.alliedmods.net/showthread.php?t=59535)

bmann_420 08-16-2007 00:25

Deagles' Map Management 3.23
 
27 Attachment(s)
Alright people, as we all know Deagles Map management has been out forever, but the author has not logged in, in over a year. Me and a few other people have been supporting it since I dont even know when. I came across a revision from JTP10181's CVS site. I used that for a while, then updated it again, then again. It seems to many people use this its hard to control a plugin with no author and 62 pages to read of issues/requests.

I thought it would be a good idea to start from scratch, somewhat. I am placing version 2.47 up here for an updated and constantly supported plugin. (it was actually a request from a respectable source :D) I would not post this just off the whim, I asked some higher ups for their advice on what to do, as in how to go about this since its out already and whatnot, and this is what it came up to be. (If I missed anybody for Support please let me know, as this has been around here and there so much its hard to keep track of) I hope the layout of this page is a good enough Description, if not, let me know lol.

Onto the plugin itself:



-(Plugin Support)
DynamicBits
thedeagles3 for Origional (deags origional - port to amxmodx)
BigBaller for porting it originally, JTP10181 for Major code cleanup & Additions
The entire Amx Mod X Community who pitched in


====================================

Installing:
  1. Download the plugin below
  2. Place deagsmapmanager.amxx in your server's addons/amxmodx/plugins folder
  3. Place deagsmapmanager.txt in your server's addons/amxmodx/data/lang folder
  4. Open plugins.ini found in addons/amxmodx/configs
  5. Add the following line at the bottom of the file: deagsmapmanager.amxx
  6. Save and close plugins.ini
  7. Put the standardmaps.ini, mapstoban.ini, and mapchoice.ini files in the
    <mod>\addons\amxmodx\configs directory (where <MOD> is the path to your Half-life mod)
  8. When in-game, to see a list of commands, use command dmap_status or dmap_help in console.
  9. Restart your server or change the map
  10. Done!
  • Important Notes:

    ******Be sure all other map chooser plugins are turned off, except for the mapmenu default plugin!******

  • If you run CS 1.6, please define either these config files, or mapcycle.txt, otherwise NO VOTE WILL APPEAR
  • Also, you need to put the line: mapchangecfgfile server.cfg
    in your server.cfg file! Otherwise the timelimit might not be reset every map, if the last map was extended
    for a period of time.
====================================

Commands and Usage:

The vote can be rocked by say "rockthevote", depending on the cvar rtv_percent and the # of people who rockthevote

-Say Commands: (All added in 2.40)
listmaps
rockthevote
rtv
nextmap

-Admin Commands:
dmap_mapsurl
dmap_mapsnum <N> (Specifies how many maps will be in the next vote)
dmap_rockthevote (makes the map vote instantly (rockthevote))
dmap_quietmode <OFF|NOSOUND|SILENT> (Default: OFF)(quiet mode for you people who must have silence on your server
dmap_rtvpercent <n> (Default:60)n must be from 3-100, at least this many players have to "rockthevote"
dmap_rtvplayers <n> (default:1)(n must be from 1 to 32) this many players have to rockthevote for the vote to start. Note both conditions have to be met, #players, and Percent.
dmap_rtvwait <n> (Default: 10) n must be from 5 to 30, this value is minutes before rockthevote will be accepted)
dmap_rtvtoggle (Default:ON. this will toggle on/off the ability of players to rockthevote, Note that Admins with ACCESS_MAP will still be able to use dmap_rockthevote, to manually force a vote)
dmap_banlastmaps <n> (from 0-20) this will allow admins, (like DoubleTap) to eliminate the Dust syndrome.
dmap_freeze (Default for CS: ON. this will toggle on/off freeze (only available in CS)
dmap_status (self-explanatory)
dmap_help (shows very general help)
dmap_messages <N> (Determines interval between display of messages. Default: 3 mintues)
dmap_nominations <N> (Determines maximum nominations that a user can make. Default: 3 maps)
dmap_default (sets all settings back to the default)
dmap_maxcustom <N> Sets maximum custom maps that can be nominated by all players.

Added in 2.40
dmap_cyclemode (Disables Voting (To restore voting use dmap_votemode)
dmap_votemode (This enables voting, default)
dmap_cancelvote (cancels the rocked vote)
dmap_nominate

Cvars:
  • dmap_strict (default 0)
    * If this is set to 1, only maps in the mapcycle can be nominated for the vote

  • enforce_timelimit (default 0)
    * changes map STRICTLY on timelimit, when this is set to 1.


    -Added in 2.40
  • emptymap_allowed (default of 0) (Much more stable to disable/enable the feature this way)
    * To enable/disable this feature

  • amx_emptymap (mapname) (default "") (Leaving it blank will Disable this feature also)
    * For whatever map you want your server to switch to when nobody is on after reading the staytime cvar

  • amx_staytime (in seconds) (default 300)
    * How long before the plugin changes the map.

  • amx_idletime (in hours) (default 5)
    * How many hours a player can be connected to the server before being considered idle.

  • nominations_allowed (default 1)
    * Enable/Disable Accepting nominations

  • weapon_delay
    * On aim maps and small maps, you can enable/disable "Waiting for vote to allow buying of weapons" on fy, aim type of maps



Config Files:
  • ****for all config files one map per line**All files belong in the addons/amxmodx/configs directory****
  • **** It is not required that you use any of the map config files, it will enhance your control over maps
    if you use them*****

  • ----mapchoice.ini------- (RECOMMENDED):
    Insert maps here that will show up for the vote when all 5 nominations are not made. Maps will be randomly selected
    from this file to fill up the unused Nomination slots. If you use this file, it needs to have a minimum of 10-15 maps in it,
    the more the better! If you don't use this file, mapcycle.txt will be used instead, or allmaps.txt (if it exists)

  • ----standardmaps.ini---- (RECOMMENDED):
    Standard maps for the mod goes here, if this file is not created by the user, there will be no "custom" warnings
    IT needs to contain at least all of the valid maps for the mod. The purpose of this standardmaps.ini file is
    exactly what the purpose of the file was in BugBlatter's map plugin, the words (Custom) will be attached to all
    maps in the votemenu that are not listed here

  • ----mapstoban.ini------- (OPTIONAL):
    Insert maps that users will never be able to nominate, and will never show up for a vote.
    Any map that is not put here can be nominated, if it is not the last <n> maps played

  • ----allmaps.txt--------- (OPTIONAL)
    Maps in this file will show up on say "listmaps" command. If this file does not exist, the plugin will use mapcycle.txt instead.
    Put all maps that are on your server in this file, even if they are not in your mapcycle

  • ----dmaptags.ini---------(OPTIONAL)
    This is the file that will add tags to the maps in A vote.

    Example:

    Code:
    ;This is a sample comment fy_iceworld2k GunGame de_westwood WC3FT fun_matrix_revolutions No plugins de_dust WC3FT cs_assault_necro This map is totally awesome

    Will show in the votemenu

    Code:
       1. fy_iceworld2k (Custom) [GunGame]    2. de_westwood (Custom) [WC3FT]    3. fun_matrix_revolutions (Custom) [No plugins]    4. de_dust [WC3FT]    5. cs_assault_necro (Custom) [This map is totally awesome]

====================================

Change log:

I added the Change log from since it was original release, starting with jtp's changes.
Code:

v3.23 - 2009-02-17 by DynamicBits
        - Fixed menu vote not working in some situations
        - Corrected Swedish Translation

v3.22 - 2009-01-21 by DynamicBits
        - Added live voting percentages
        - Added dmap_nominate command
        - Added Romanian translation (Thanks to dorin2oo7 and georgik57)
        - Added Russian translation (Thanks to mozart123)
        - Added Brazil-Portuguese translation (Thanks to Warden)
        - Added Swedish translation (Thanks to Trut)
        - Fixed a handful of strings not getting localized properly
        - Fixed a translation that was causing the SVC_BAD error
        - Fixed several buffer overflow issues
        - Many optimizations
        - Updated help
        - Added a bunch of comments to source code

v3.21 - 2008-09-17 by DynamicBits
        - Added support for extra tags in the vote menu (See details for dmaptags.ini)
        - Added two new localized strings (Only English and Polish versions are in the lang file so far)
        - Fixed some multilingual code
        - Fixed several mistakes in the lang file
        - Formatted a few strings to better match AMX Mod X formatting
        - A few small code optimizations

v3.20 - 2008-08-15 by DynamicBits
        - Fixed indentation, spacing, semicolons, argument spacing, and missing
            curly braces (these things: { }) to mostly match BSD KNF style.
        - Fixed return value in client_disconnect(). This may have affected any
            other plugin that relied on client_disconnect().
        - Added some missing return values
        - Removed several sections of redundant code
        - New define: DEDICATED_LOG_ENABLED allows logging to be disabled by
            commenting out one line (see source).

v3.1  - 4-05-08
        - Fixed issue with emptyserver portion giving errors and flooding console

v3.0  - 9-29-07
        - Changed txt file for German to supposedly stop the Kicking issue that so many people are having.
        - Added cvar weapon_delay to Enable/Disable "Voting for nextmap delayed to allow buying of weapons..."

v2.48 - 9-27-07
        - Added command rtv in chat for quick rock the votes (client)
        - Added cvar emptymap_allowed (1|0) To enable/disable this feature
        - Added cvar emptymap (mapname) For whatever map you want your server to switch to when nobody is on after reading the staytime cvar
        - Added cvar amx_staytime(in seconds): How long before the plugin changes the map.
        - Added cvar amx_idletime(in hours): How many hours a player can be connected to the server before being considered idle.
        - Added cvar nominations_allowed (Enable/Disable Accepting nominations)

        -Made the code look much prettier with proper indentation.
        -Removed cvar rtv_percent - Useless, when the command saves your settings

v2.47 - Changed a some code for issues occurring randomly

v2.46 - Now uses the file defined from cvar named 'mapcyclefile' and not the hardcoded mapcycle.txt, by _KaszpiR_

v2.45 - Multilingual & Cancel vote
        - Multilingual by Vlad
        - Cancel Vote command by Lt. Llama

v2.40 - JTP10181 - 3/12/2006
        - Major code cleanup
        - Added allmaps.txt generating back in and fixed it for linux
        - Added support for no nominations allowed
        - Fixed all admin commands to check using cmd_access

====================================

Multilingual:
Additional Info:
  • Taking Multilingual Suggestions at This Post

  • To search through your maps much easier in game try Enhanced Map Searching

  • The entire changelog is in the .zip file

  • All prior version of this plugin are Here
Current Version: 3.22

draft 08-16-2007 08:27

Re: Deagles Map Management 2.47
 
Plz tell what was fixed and what's new

Alka 08-16-2007 08:28

Re: Deagles Map Management 2.47
 
Quote:

Originally Posted by draft (Post 518897)
Plz tell what was fixed and what's new

Yeah....this is nice!

draft 08-16-2007 11:17

Re: Deagles Map Management 2.47
 
I've recently read the log of changes but to my mind you should add these cvars:
- dmap_fastchange (0 - freezing after last round, 1 - fastchange with mp_chattime 0)
- dmap_nodustchanges 2 (how many changes of map appear with no dust and dust2 autonomination in streak; but dust and dust2 are available to be nominated by players)
- dmap_votetimestart 3 (how many minutes before end of map voting is started)
- dmap_voices (0 - no voices, 1 - all voices except "loading on your computer", 2 - all voices [default])
- dmap_mapstovote 5 (1-7 how many maps are shown in voting time, also you may upgrade to vote randomness, for example, on one map 2 choices, on another 5 choices)

bmann_420 08-16-2007 14:35

Re: Deagles Map Management 2.47
 
Dam draft, its almost you were ready for this. lol

But yea, you see the command changes and teh major code cleanup in the top, but the changelog is somewhat bigger, so I kept it in the zip

And im just about to move, so it may be a few days before theirs somewhat of a pro-activeness to this. I just wanted it released to get some dam good support with and updated plugins. :D

Fredd 08-16-2007 15:07

Re: Deagles Map Management 2.47
 
Hello PM, I been looking for a clean version of this Ty

ThunderBlizzard 08-16-2007 15:26

Re: Deagles Map Management 2.47
 
the only good changes are multilanguage and cleanup of code?? so what was wrong with the old, i had no problems with it at all and the size of the source isnt smaler in comparison to 2.30 it is much bigger "about 20kb)

draft 08-16-2007 17:12

Re: Deagles Map Management 2.47
 
bmann what about adding cvars listed by me? if you add them your plugin will get approved, cleaning the code good job, but as u see there were no problems with oldest versions...

bmann_420 08-16-2007 18:30

Re: Deagles Map Management 2.47
 
Their was not problems, just the author cant support it, no additions can be made or any progress can be made. I wouldnt have posted this is somebody diddnt request it with respectable stature enough to persuade me. I will add those (dont think it would make or break a approval) but their will be additions and changes, that the difference here. The front page has a description, t he code has been cleaned up since the 2.30 pretty much is extremely old and their are many new ways of doing things now which will be implemented here. I find a bunch of reasons why this should be here, if its not worthy, then it will be put in unapproved.

Schmackbolzen 08-17-2007 07:19

Re: Deagles Map Management 2.47
 
Hi!
Actually I have 2 problems when using this plugin. First affects only newer versions (I have tested 2.46 and 2.47): As soon as the map is changed I just get a bad server message in the console with a long trace (I can post this if needed). Im running newest hlds with newest stable amxx on a windows box (sadly i can't change to linux, not my server).
The second problem is, that setting the banlastmaps cvar to 0 seems not to work. My goal is, that 2 maps are always available for voting and the remaining slots get filled with nominated maps (if there are any). Now as soon as the second map is running, there will only be the option for extending the timelimit, which usually results in extending the map until no one is on the server anymore. "dmap_status" reports, that 0 last played maps will be banned from the vote, so at least the cvar should be set correctly.
Thanks for any help!

//Edit:

Maybe I should add, that the second problem occurs with 2.30b and 2.40. I did not test 2.46 and 2.47 but I did a diff between 2.40 and 2.47 and think that the difference is mainly the multiple language support and a new function to cancel votes. I might still be wrong, reading the code without comments and being not into the amxx language makes it a little hard to get an overview.

bmann_420 08-20-2007 15:55

Re: Deagles Map Management 2.47
 
I would like to get the message if possible

Ill check out the ban issue
(I cant test anything at the moment, i have to wait at least a few days I have been moving, so im limited.)
Regardless, ill take a look.

@n-o-l-o
lol

Brad 08-20-2007 16:35

Re: Deagles Map Management 2.47
 
Quote:

Originally Posted by draft (Post 519133)
bmann what about adding cvars listed by me? if you add them your plugin will get approved, cleaning the code good job, but as u see there were no problems with oldest versions...

LOL

bmann_420 08-20-2007 16:43

Re: Deagles Map Management 2.47
 
[off-topic]omg Brad is alive :D[/offtopic]

n-o-l-o 08-20-2007 17:06

Re: Deagles Map Management 2.47
 
4 Attachment(s)
:D

  1. Please add the following files to the zip file. Would be a time saver.
  2. Maybe change allmaps.txt to ini. Would be more consistent.
  3. Rearrange the config files: put them into an extra directory.

Thanks.


Until you did this I will checkout GHWs Custom Nextmap :wink:

bmann_420 08-20-2007 18:00

Re: Deagles Map Management 2.47
 
wow, the configs. Overlook their somehow.

The others, we'll see about.

Emp` 08-20-2007 21:06

Re: Deagles Map Management 2.47
 
Quote:

Originally Posted by Brad (Post 520996)
Quote:

Originally Posted by draft (Post 519133)
bmann what about adding cvars listed by me? if you add them your plugin will get approved, cleaning the code good job, but as u see there were no problems with oldest versions...

LOL


bmann_420 08-20-2007 21:13

Re: Deagles Map Management 2.47
 
Nuff Said about that i guess.

bmann_420 08-24-2007 18:25

Re: Deagles Map Management 2.47
 
@ n-o-l-o
WHy would you want the configs to be in a diff dir again?

The configs dir is where they belong.

koloyu 08-25-2007 09:19

Re: Deagles Map Management 2.47
 
Hello.
I have little idea:
Transfer message about nominated map from HUD to chat (print_chat)- because can't saw nominated maps when spectating or death because there are banner from Steam (Valve).
Screens:
Live: http://img205.**************/img205/6408/zyjekz2.jpg
Death: http://img526.**************/img526/3574/trupfd6.jpg

That's only my idea ;]

Sorry for bad english.

bmann_420 08-25-2007 16:38

Re: Deagles Map Management 2.47
 
MIght have to move the hud also, but yea we'll see about adding the chat, maybe a cvar for it.

whoville sheriff 08-28-2007 22:54

Re: Deagles Map Management 2.47
 
Very easy to add my cvar to catch nominations. I'm just posting the code used. Here you go:
//first place to add
public say_nextmap(id){
new timeleft = get_timeleft()
new time2=timeleft-timeleft%60
new minutesleft=floatround(float(time2)/60.0)
new mapname[32]
get_mapname(mapname,31)
new smap[32]
get_cvar_string("amx_nextmap",smap,31)
if(minutesleft>=2&&!mselected) {
if(get_cvar_num("nominationsAllowed") == 1){
client_print(0,print_chat,"A Vote will occur in %d %s Say ^"nominations^" for a list of nominations.",(minutesleft==3||minutesleft==2 )?timeleft-100:minutesleft-2,(minutesleft==3||minutesleft==2)?"sec.":"mi n.")
}
}//this is continued


//this is the next place
public listnominations(id)
{
if(get_cvar_num("nominationsAllowed") == 1){
new a=0,string3[512],string1[128]
if(a<nmaps_num)
{
//show_hudmessage(id,"The following maps have been nominated for the next map vote:")
add(string3,511,"Maps that have been nominated for the next map vote:")
}
while(a<nmaps_num)
{
new name1[16]
get_user_name(whonmaps_num[a], name1, 25)
//set_hudmessage(255,0,0, 0.12, 0.3+0.08*float(a), 0, 15.0, 15.04, 1.5, 3.75, 2+a)
//show_hudmessage(id,"%s by: %s",nmaps[a],name1)
format(string1,128,"^n%s by: %s",nmaps[a],name1)
add(string3,511,string1,100)
a++
}
hudtext16(string3,random_num(0,222),random_nu m(0,111),random_num(111,222),300,10,random_nu m(6,8),15,id)
}
}

//next spot
public HandleSay(id){
new chat[256]
read_args(chat, 256)
new saymap[256]
saymap=chat
remove_quotes(saymap)
new saymap2[28]
read_args(saymap2,28)
remove_quotes(saymap2)
new chat2[32]
format(chat2,31,"cs_%s",saymap2)
if(containi(chat,"lastmapsplayed") != -1){
client_print(id,print_center,"The last maps played are now listed in your console")
show_lastmapsplayed(id)
}
if(containi(chat, "<")!=-1||containi(chat, "?")!=-1||containi(chat, ">")!=-1||containi(chat, "*")!=-1||containi(chat, "&")!=-1||containi(chat, ".")!=-1)
{
return PLUGIN_CONTINUE
}
if(containi(chat, "nominations") != -1)
{
if(get_cvar_num("nominationsAllowed") == 0){
client_print(id,print_chat,"Nominations are not currently allowed, maps will be chosen randomly")
return PLUGIN_HANDLED
}
if(mselected)
client_print(id,print_chat, "Vote in progress....")
else
if(nmaps_num==0)
client_print(id,print_chat, "No maps have been nominated so far, type nominate map_name to nominate a map")
else
listnominations(id)
}
else

//only 2 more to go lol
public handle_nominate(id,map[])
{
if(get_cvar_num("nominationsAllowed") == 0){
client_print(id,print_chat,"Nominations are not currently allowed")
return PLUGIN_HANDLED
}

//last place
plugin_init(){
register_cvar("nominationsAllowed","1")}

James 08-31-2007 05:17

BUG:
 
In voting doesnt show each player vote.

amx_vote_answers = 1, but this

client_print(0,print_chat,"%L",LANG_PLAYER,"D MAP_CHOSE_MAPEXTENDING", name )
else if ( key < maps_to_select )
client_print(0,print_chat,"%L",LANG_PLAYER,"D MAP_CHOSE_MAP", name, nmaps[nnextmaps[key]] )

doesnt show. With 2.30b works fine, any solution?

bmann_420 08-31-2007 13:23

Re: Deagles Map Management 2.47
 
Well thats kinda weird, i highly doubt its the code, cause it works in all my servers. (it shows who voted for what map). Do you have the .txt file where its supposed to be?

James 08-31-2007 14:12

Re: Deagles Map Management 2.47
 
Quote:

Originally Posted by bmann_420 (Post 525583)
Well thats kinda weird, i highly doubt its the code, cause it works in all my servers. (it shows who voted for what map). Do you have the .txt file where its supposed to be?

Yes, others messages works... It is strange ..

hlstriker 08-31-2007 15:13

Re: Deagles Map Management 2.47
 
Found a small language error.

It's trying to read this:
MAP_LISTMAPS_FINISHED = Finished displaying %d maps in your console.

When it should try and read this:
DMAP_LISTMAPS_FINISHED = Finished displaying %d maps in your console.

You forgot to add the D in DMAP.

bmann_420 08-31-2007 15:34

Re: Deagles Map Management 2.47
 
Thankx bud, im just trying to Indent alll of the code now, and the indenter gave me 49 errors, which in turn, as you fix them slowly, give you about 70 of em. Im down to 9 and cant seem to get rid of em all. lol When I put out that one, pretty soon here I will make that change and a few others with a new language. :D

CaPtAiN AmErIcA 08-31-2007 23:36

Re: Deagles Map Management 2.47
 
There is a part of this plugin that shows messages about the maps and what-not. In my server, I set it to 20 minutes.

How do I turn that off? I don't need anything flashing on the screen about maps. I tried to set it to zero, but it wouldn't let me.

Dominion 09-02-2007 12:17

Re: Deagles Map Management 2.47
 
the new version 2.47 kick player before map changes.
old version 2.30b works good.
pls fix the kickbug.

bmann_420 09-02-2007 16:03

Re: Deagles Map Management 2.47
 
lol, what other plugins do u have running? If I cant reproduce it, then I wont know how to fix it, and I have had 2.47 running for a while on a few of my servers. So its either a conflict, or something else besides the plugin i believe. Unless other people have this issue, I dunno. THeir is over 100 people with this version right now, so I would like to know.

@Captain,

It wouldnt be easy to get those off. And im sure exactly what messages your talking about. If its the HUD's then thats just too much work.

CaPtAiN AmErIcA 09-02-2007 22:14

Re: Deagles Map Management 2.47
 
It wouldnt be easy to get those off. And im sure exactly what messages your talking about. If its the HUD's then thats just too much work.[/quote]


No problem. I figured it would be quite an undertaking to do that but thought I would ask anyhow. I will just set the messages to every 20 minutes and be done with it. Thanks for the response! +karma for you

bmann_420 09-02-2007 22:16

Re: Deagles Map Management 2.47
 
lol, yea, & sorry bud. And thankx :D

CaPtAiN AmErIcA 09-02-2007 22:18

Re: Deagles Map Management 2.47
 
bmann

Look at my other 2 posts in the "Suggestions/Requests" section and see if either one of those would be feasable. I imagine if anybody could make those work, you could. Thanks again!

Dominion 09-03-2007 05:25

Re: Deagles Map Management 2.47
 
Many other Plugins, but the old version is ok.
this comes in console:

Last 32 messages parsed.
119260 0502 svc_sound
119260 0514 ScoreInfo
119260 0524 svc_sound
119265 0008 svc_stufftext
119265 0025 svc_stufftext
119265 0042 svc_stufftext
119265 0064 svc_stufftext
119265 0081 svc_stufftext
119265 0098 CurWeapon
119265 0102 svc_time
119265 0107 svc_choke
119265 0108 svc_clientdata
119265 0138 svc_deltapacketentities
119265 0238 svc_pings
119265 0290 svc_temp_entity
119265 0366 svc_sound
119265 0378 svc_temp_entity
119265 0387 svc_temp_entity
119265 0396 svc_temp_entity
119265 0405 svc_temp_entity
119265 0414 svc_temp_entity
119265 0423 svc_temp_entity
119265 0432 svc_temp_entity
119265 0441 svc_temp_entity
119265 0450 svc_temp_entity
119265 0459 svc_temp_entity
119265 0468 svc_temp_entity
119265 0477 svc_temp_entity
119265 0486 svc_sound
119265 0500 svc_sound
119265 0512 svc_temp_entity
BAD: 567:svc_bad
Host_Error: CL_ParseServerMessage: I

bmann_420 09-03-2007 15:44

Re: Deagles Map Management 2.47
 
THat was kinda the same thing as Schmackbolzen on the first page. I need to look all that up, cause i dont even know where to start on that.

[pc]Raba 09-04-2007 15:20

Re: Deagles Map Management 2.47
 
I've the same "kickproblem" by mapchange:

Quote:

Last 32 messages parsed.
25794 0008 svc_time
25794 0013 svc_clientdata
25794 0040 svc_deltapacketentities
25796 0008 svc_time
25796 0013 svc_clientdata
25796 0040 svc_deltapacketentities
25798 0008 svc_time
25798 0013 svc_clientdata
25798 0040 svc_deltapacketentities
25799 0008 svc_time
25799 0013 svc_clientdata
25799 0038 svc_deltapacketentities
25801 0008 svc_time
25801 0013 svc_clientdata
25801 0038 svc_deltapacketentities
25803 0008 svc_time
25803 0013 svc_clientdata
25803 0038 svc_deltapacketentities
25805 0008 svc_time
25805 0013 svc_clientdata
25805 0038 svc_deltapacketentities
25806 0008 svc_time
25806 0013 svc_clientdata
25806 0038 svc_deltapacketentities
25808 0008 svc_time
25808 0013 svc_clientdata
25808 0038 svc_deltapacketentities
25810 0008 svc_time
25810 0013 svc_clientdata
25810 0038 svc_deltapacketentities
25810 0057 svc_temp_entity
BAD: 113:svc_bad

Host_Error: CL_ParseServerMessage: Illegible server message - svc_bad
plugins.ini:
Quote:

; AMX Mod X plugins

; Admin Base - Always one has to be activated
admin.amxx ; admin base (required for any admin-related)
;admin_sql.amxx ; admin base - SQL version (comment admin.amxx)

; Basic
admincmd.amxx ; basic admin console commands
adminhelp.amxx ; help command for admin console commands
adminslots.amxx ; slot reservation
multilingual.amxx ; Multi-Lingual management

; Menus
menufront.amxx ; front-end for admin menus
cmdmenu.amxx ; command menu (speech, settings)
plmenu.amxx ; players menu (kick, ban, client cmds.)
;telemenu.amxx ; teleport menu (Fun Module required!)
mapsmenu.amxx ; maps menu (vote, changelevel)

; Chat / Messages
adminchat.amxx ; console chat commands
antiflood.amxx ; prevent clients from chat-flooding the server
;scrollmsg.amxx ; displays a scrolling message
;imessage.amxx ; displays information messages
adminvote.amxx ; vote commands

; Map related
;nextmap.amxx ; displays next map in mapcycle
;mapchooser.amxx ; allows to vote for next map
timeleft.amxx ; displays time left on map

; Configuration
pausecfg.amxx ; allows to pause and unpause some plugins
statscfg.amxx ; allows to manage stats plugins via menu and commands

; Counter-Strike
;restmenu.amxx ; restrict weapons menu
statsx.amxx ; stats on death or round end (CSX Module required!)
miscstats.amxx ; bunch of events announcement for Counter-Strike
;stats_logging.amxx ; weapons stats logging (CSX Module required!)

; Enable to use AMX Mod plugins
;amxmod_compat.amxx ; AMX Mod backwards compatibility layer

; Custom - Add 3rd party plugins here
deagsmapmanager.amxx
soafk.amxx
modules.ini:
Quote:

mysql
;sqlite

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;
;; Put third party modules below here. ;;
;; You can just list their names, without the _amxx ;;
;; or file extension. ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;



;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;
;; These modules will be auto-detected and loaded ;;
;; as needed. You do not need to enable them here ;;
;; unless you have problems. ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;

fun
;engine
;fakemeta
;geoip
;sockets
;regex
;nvault
cstrike
csx


console:
Quote:

21:09:11 Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] AMX Mod X RUN - amxmodx_mm_i386. v1.76d ini ANY ANY
[ 2] LogMod RUN - logmod_mm_i386.s v0.7f ini ANY Pause
[ 3] MySQL RUN - mysql_amxx_i386. v1.76b pl1 ANY ANY
[ 4] Fun RUN - fun_amxx_i386.so v1.76 pl1 ANY ANY
[ 5] CStrike RUN - cstrike_amxx_i38 v1.76 pl1 ANY ANY
[ 6] CSX RUN - csx_amxx_i386.so v1.76c pl1 ANY ANY
[ 7] Engine RUN - engine_amxx_i386 v1.76 pl1 ANY ANY
7 plugins, 7 running
no any errors in server.log or dmap.log

Skyrider 09-08-2007 15:36

Re: Deagles Map Management 2.47
 
Hey bmann, nice work! Possible you could add this though?

register_clcmd( "say rtv", "rock_the_vote", 0, "Rocks the Vote" )

A lot of people are used to "rtv" instead of "rock the vote".

bmann_420 09-08-2007 16:19

Re: Deagles Map Management 2.47
 
Gotcha, i can add that. And that fix for those who it kicks and gives those weird messages, i , i dunno. Gonna have to figure it out. weird shit

BaronFelX 09-10-2007 00:41

Re: Deagles Map Management 2.47
 
Excellent. I love this plugin, and I'm glad to see it's getting supported again. :)

A few suggestions, though. For the next version, can you expand the rtv_wait range so that it will accept smaller and larger numbers? I've had a number of players on my server wish they could rock the vote sooner after a map change. Also, if you could set it up so that "rtv" could be used as a chat command in addition to "rockthevote", that would be excellent.

A slightly more complicated issue (and not quite as basic or necessary) to fix would be to provide a way to define how many custom maps can appear in a map vote unless nominated. So, say, if no one nominates anything, the server can only pick 2 of 5 map choices from the list of customs, and all the others must be marked as default.

Again, nice work, and awesome to see someone taking care of this awesome piece of code. :)

Guenhwyvar 09-10-2007 01:30

Re: Deagles Map Management 2.47
 
Quote:

-2.40
[...]
dmap_rockthevote (makes the map vote instantly (rockthevote))
This is not a 2.40 feature ;). Works fine since 2.30b.

bmann_420 09-10-2007 01:42

Re: Deagles Map Management 2.47
 
Oo, whoops. lol

@Baron

THe first part is already in the next version, its these bloody errors i cant seem to get rid of, but trying.
The second part, we'll see

About the Kick Issue

Is it for a lan server? (that connects to the internet) or is it a hosted server?
And if you possibly use Linksys by chance
(Make sure your firmware is updated)


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