Re: Deagles' Map Management 3.1
If it was tested thoroughly, ill just add it up to the main page as I have it on my laptop now.
Since you did all the dam work... lol Its great really :D |
Re: Deagles' Map Management 3.1
Quote:
If you're interested, you can check out the svn log of the changes I made. Edit: After 2008-09-11 the new svn log can be viewed here. |
Re: Deagles' Map Management 3.20
I was gonna add a cfg for stock cvars to get pcvar_string also, which I forgot. And I see a lot of semicolon changes, a lot. lol
|
Re: Deagles' Map Management 3.20
What's new in 3.20 (any changelog)?
|
Re: Deagles' Map Management 3.20
Quote:
Code:
v3.20 - 2008-08-15 by DynamicBits |
Re: Deagles' Map Management 3.20
I like the log disable. Thanks for the update.
|
Re: Deagles' Map Management 3.20
how can I replace the sounds in the plugin?
Like in the end of a map, it says "loading environment on to your computer" How can I change it with another mp3 or wav? regards |
Re: Deagles' Map Management 3.20
Quote:
Code:
client_cmd(0, "speak ^"loading environment on to your computer^"");
|
Re: Deagles' Map Management 3.20
A recommendation, though minor
For amx_emptymap (mapname) (default "") (Leaving it blank will Disable this feature also) * For whatever map you want your server to switch to when nobody is on after reading the staytime cvar could you make it so that once it goes to the emptymap, it remains there and doesn't continuously loop through it over and over again (according to the staytime cvar). If possible make it so that only when the picked emptymap timelimit ends, then it just loops back to the same map. Not a big deal, it just seems.... unnecessary for it to do so considering that it keeps going back to dust2 every 10 minutes. Love you man. Edit: I have a much more important suggestion that I forgot to write initially. Suppose I have dmap_banlastmaps as 5. Meaning that the last 5 maps played are banned to ensure that things don't get repetitive. However, the plugin "accidently" overrides the point of this important function in one way. If a player nominated a map, and vote succeeded to playing it, while it can't be nominated again for the next 5 maps, sometimes it will still show up on the original vote. I assume this occurs because if people didn't nominate maps, the next x amount of maps on the mapcycle.txt are displayed at end of round, which may thus list the same map that was played a little while ago. I'm hoping you can change it so that when the plugin picks the next x maps listed on mapcycle.txt, if any of those x maps were played within banlastmaps boundaries, are skipped. Am I making sense with this part =/ |
Re: Deagles' Map Management 3.20
Yea, you are.
About the first part. It is healthy for a server to change maps, at the most an hour apart of each change. If anything it would have to be re done for that particular occurrence. It does make sense, do you think of changing the stay time to half hour or so? The second part, I get what your sayin. That most likely is a data error in the .dat file. Id have to look up that reasoning. I have kinda let go of this project, even tho its mainly a community additive plugin. But I'll see. |
| All times are GMT -4. The time now is 08:16. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.