Team Balancer 1.7b6 for CS 1.6 (Ptahhotep)
1 Attachment(s)
Ptahhotep's Team Balancer (PTB) Version 1.7 BETA for CS 1.6.
([email protected]) PTB converted for AMX Mod, updated to work with CS 1.6 and AMXmodX 0.16. This version is using the same config file as "PTB 1.7 BETA (CS 1.6)" for AMX Mod. A package of the source code, compiled plugin, and configuration file is attached to this post. |
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Converted to AMXmod by OLO, updated to CS 1.6 (as you can see from the link in second post) and small adaption to AMXmodX by me... Don't think OLO did too many changes to the original code and OLO never published it as his, ie being the author... so as far as I know this is Ptahhotep's... But I will make clearify it... For the second part: I will look into making a new version including both get_customdir and JGHG's team switch, but as a lot of people had problem with previous PTB published (which you guys approved!??) I wanted to publish this one as it works and has been working for quite a long time for AMXmod. /X |
xad did you change anything except amxmodx.inc? if not i will use my own version. but if there are new features i will install yours ...
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lol, first you answered faster than me and again you were faster than my edit ...
ok, i made the strtonum things too (else no compilation ;)) ... so i think theres no difference between our versions :D but i am glad you published your version since i will not do any plugin ported by me again. |
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One other thing i'd like to see added from the Djeyl forum thread is the modification which allowed admin to be immune to switch and autojoin, this allowed to easily have admins in both team to supervise things. |
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Also "urgently" is a relative word. On my list this is not on the top of the "urgently" list as no one reported it on our servers (so it probably happens very rarely), but I suppose this depend on configuration and how often your players are switching team manually! The only reason for this bug, what I have found, is that the problem occurs when people already switched team once in round or has joined in the round and are therefore not allowed to switch again due to hlds limit. A way to fix it could be with JGHG proposal using the new AMXmodX feature but it need to be tested quite a lot before release to make sure the player skin and all that is switched correctly. You are more than welcome to add it but I won't release it until I know it works as good as possible (based on hlds and AMXmodX limitations). /X |
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