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-   Scripting Help (https://forums.alliedmods.net/forumdisplay.php?f=11)
-   -   in water (https://forums.alliedmods.net/showthread.php?t=57904)

Ownage 07-14-2007 01:49

in water
 
how do u detect is user is in water?

Drak 07-14-2007 06:07

Re: in water
 
Code:
stock is_user_in_water(id) {     if(is_user_alive(id)) {         if(pev(id,pev_waterlevel) >= 4) {             return 1;         } else {             return 0;         }     } }

Umm, you might wanna tweak the waterlevel value, I think it may be different..

Look here: http://forums.alliedmods.net/showpos...13&postcount=3

Howdy! 07-14-2007 06:43

Re: in water
 
Code:

// waterlevel 0 - not in water
// waterlevel 1 - feet in water
// waterlevel 2 - waist in water
// waterlevel 3 - head in water

With engine module: if (entity_get_int(player, EV_INT_waterlevel))
With fakemeta module: if (pev(player, pev_waterlevel))

Ownage 07-15-2007 23:51

Re: in water
 
great thanks ++


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