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-   -   What controls emit_sound radius? (https://forums.alliedmods.net/showthread.php?t=57268)

hlstriker 07-01-2007 14:37

What controls emit_sound radius?
 
When I emit a sound it seems like players can hear the sound from "miles" away. I tried setting the volume lower, but that didn't seem to help all that much. Is there another way to change the radius in which the players will hear the sound being emitted?

Alka 07-01-2007 14:44

Re: What controls emit_sound radius?
 
Don't think so! If you want to emit for specific area create an ent and emit sound from ent! :wink:
You can hear it from ~250 units!

MeNtAL MaNiAC 07-01-2007 19:08

Re: What controls emit_sound radius?
 
or you could emit the sound to that specific player or players

hlstriker 07-01-2007 23:43

Re: What controls emit_sound radius?
 
I actually found out my own problem.

I was using ATTN_NONE for the attenuation value and it made the radius extremely far. I switched to ATTN_NORM and everything is now working perfect :)


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