General Questions
OK...I am sick and tired of asking stupid questions on here. So would someone please explain to me the difference in all the returns.
return 1; return PLUGIN_HANDLED; return PLUGIN_HANDLED_MAIN; return PLUGIN_CONTINUE; return FMRES_IGNORED; ... all these different things I don't know when to use what and I am always asking for help because something is not working properly... Can someone either type to me what the differences are, or link me to a page so I can read a DESCRIPTION on what they do. ALSO...I wish to change a plugin of mine from saving to nVault -> SQL. I have no clue about SQL...so I will start off by asking this. Do I need to go online and create some sort of SQL account to save data to ? Or do i get some program and create a SQL database on my computer here. OR...what do I need to do in order to even think about saving to SQL ? |
Re: General Questions
There's an admittedly vague description here.. Judging from this, a lot of people return PLUGIN_HANDLED when PLUGIN_HANDLED_MAIN is more suitable.
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Re: General Questions
PLUGIN_CONTINUE and FMRES_IGNORED mean you wish to not interrupt any original action. For example, in a command function, this will make the game thing that the command was not found.
PLUGIN_HANDLED and PLUGIN_HANDLED_MAIN will block the parent action. Much of the time you never actually need to return these values unless you know you have to. Timers, client connection/disconnect forwards, et cetera, do not require them. Command functions do. |
Re: General Questions
Thank you.
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