Moving Ents, move players?
I created an entity that has a random velocity, but if i player stood on top of the entity, it continues to move without the player. Is there anyway to make the player move along with it?
( kinda like the "func_train" were when the train moves, all the players do ) |
Re: Moving Ents, move players?
I personally cannot think of a way to do that other than the func_train, which is very choppy.
One thing you could do, is get the entity that is standing on it (register_touch the entity with "player" entity) and move the player entity to the same origins every time the object moves. |
Re: Moving Ents, move players?
What if you made a little lip around the edge of the platform?
If you had a walls on all sides and put the user in the middle, then they would move with it. Would they still move if those walls were 1px high? |
Re: Moving Ents, move players?
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