Blocking Ts victory after bomb explosion.
I am using this to make the bomb explode when conditions occur:
Code:
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Re: Blocking Ts victory after bomb explosion.
*bump* where ya at VEN I need your help :D
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Re: Blocking Ts victory after bomb explosion.
I don't sure but i think that is impossible..
If you bomb the C4 the objective success and the T win...I think the only solution would be to hook the "terrorists win" text message and send your own "ct win" text message..and then remove one point from T team and add it to CT... Any other ideas? greetz regalis PS: i love fakemeta :P |
Re: Blocking Ts victory after bomb explosion.
um i have no idea how to do that regalis, but can you show me what you mean and I will try it out...
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Re: Blocking Ts victory after bomb explosion.
Here are the messages i have logged with msglogging-plugin...
Code:
MessageBegin (SendAudio "100") (Destination "Broadcast<0>") (Args "3") (Entity "<NULL>") (Classname "<NULL>") (Netname "<NULL>") (Origin "0.000000 0.000000 0.000000")Code:
register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin")greetz regalis |
Re: Blocking Ts victory after bomb explosion.
sorry for the bump, but what about this?
Code:
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Re: Blocking Ts victory after bomb explosion.
What if you used VEN's force team win and then immediately after detonated the bomb?
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Re: Blocking Ts victory after bomb explosion.
cause I dont want to do all that team switching, I would rather fake the win :D
providing that the above snippette works, how do I add or subtract to a team's score? |
Re: Blocking Ts victory after bomb explosion.
I don't know if there are any ways to internally change the team wins, you'd have to use the MemHack module or something. But you can change what it appears as with the TeamScore message.
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Re: Blocking Ts victory after bomb explosion.
with the changing what appears, if a team wins for real, wouldnt that override my fake scoreboard and cause it to look stupid?
i.e.: I have it displaying 6, when the real score is 5, after a victory the score is upped to 6...will the display become 6 because a new scoremessage appeared or will it say 7? |
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