Problem with replacing knife sound (emit_sound)
So, anyhows, long story short:
I replace sounds as suggested in this thread: http://forums.alliedmods.net/showthread.php?t=23303& Code:
Okay, I am quite new to this whole scripting, and I am very new to Fakemeta. So laugh your heads off or whatever, but what am I doing wrong? Any suggestions to this problem? |
Re: Problem with replacing knife sound (emit_sound)
Assuming the rest of your code is right, I think you might have to change from this:
Code:
new CBARHIT_SOUND[] = "sounds/cbar_hit1.wav"Code:
new CBARHIT_SOUND[] = "cbar_hit1.wav" |
Re: Problem with replacing knife sound (emit_sound)
i think you should place the sounds in an extra folder for example "sounds\cbar"
and then replace "sounds/" with "cbar/" Quote:
greetz regalis *edit* lol first sawce beat me now stupok69...today is not my day :P *edit* |
Re: Problem with replacing knife sound (emit_sound)
Okay, I will go for it (edit will follow).
Edit: THAAANKSS!! Not only the code was wrong, I also noticed that the sounds were in the wrong folder. The folder where you keep the sounds should be called "sound" instead of "sounds." Problem solved, cookies on the way! |
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