Player Out Of Range
I edited the original topic, because I fixed the first, but here's the current problem.
In this code: #include <amxmodx> #include <amxmisc> #include <fun> public SyphonHealth(Victim) { new Attacker = get_user_attacker(Victim); new Health = get_user_health(Attacker); new Damage = read_data(2); if (Attacker) { set_user_health(Attacker, (Health+Damage)); set_hudmessage(200, 0, 0, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, 7); show_hudmessage(Attacker,"%i+ (%i)", Damage, Health+Damage); } return PLUGIN_CONTINUE; } public plugin_init() { register_plugin("Syphon Health", "1.0", "Jengerer"); register_event("Damage", "SyphonHealth", "b", "2!0", "4!0", "2!1"); return PLUGIN_CONTINUE; } When I run the map, if I kill someone with a grenade, the plugin crashes. |
Re: Player Out Of Range
Why don't you use [C O D E]-tags to format your code?
Its pain in the eyes to read that..0o and i think you should keep an eye on this Code:
register_event("Damage", "SyphonHealth", "b", "2!0", "4!0", "2!1");Why two times parameter 2? Quote:
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Re: Player Out Of Range
PHP Code:
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