Re: WalkGuard - no camping/climbing/bug using - V1.3.2
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Re: WalkGuard - no camping/climbing/bug using - V1.3.2
very very good, tanksh!
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Re: WalkGuard - no camping/climbing/bug using - V1.3.2
Very nice plugin indeed. But, can anyone edit the way how ZONE_MODE_CHEATER_T2 works 4 my request? PLEASE :D
Basically, the thing that i need is that the cheater zone for CT to work like this: - slay if a CT passes before the roundtime reaches x:yy (1:00 for example) - if the CT passes before 1:00 he will be slayed - if the CT passes after 1:00 he will pass safely through the zone (smth like...the zone disables) - if the bomb has been planted, the zones should be disabled and the CT passes also safely through the zone So...the ideea is to block the CT's to a certain perimeter of the bombsite and the T's have a better chance of reaching the bombsite. |
Re: WalkGuard - no camping/climbing/bug using - V1.3.2
still suported?
is there any way to make the zones visible like hlg skyguard? and/or show a message to the player that hit the zones without hav to install another plug that does that would b very useful +karma if any1 helps tnkx |
Re: WalkGuard - no camping/climbing/bug using - V1.3.2
this Plugin is Nice !!!!
i have only one problem with it.... after 100~150 rounds it dont work anymore =\... Dont slap/dont show the timer in the Screen... its really STOP =\ someone now why? thy cya =) |
Re: WalkGuard - no camping/climbing/bug using - V1.3.2
I'll definetley try thi.
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Re: WalkGuard - no camping/climbing/bug using - V1.3.2
someone good at scripting can edit it? its still stop work after 50+round +-
or the owner of the plugin if he is still alive =\... can someone look why in the code? |
Re: WalkGuard - no camping/climbing/bug using - V1.3.2
why the hell i aways hav to restart (and not sv_restartround) my server when i want to turn this ******* on/off?
who fix this will gain +karma |
Re: WalkGuard - no camping/climbing/bug using - V1.3.2
beside the problem that the walkguard zones
stop working and work only for a few player i'Ve noticed that the block zone don't works too. it means the players are able to enter such areas which the plugin should prevent. |
Re: WalkGuard - no camping/climbing/bug using - V1.3.2
is it possible that someone could make walkguard load the wad texture file of the default maps (de_dust cs_office etc) maps so the block zones could have textures, so you know where the zones are and make it more realistic rather then a area of nothing blocking you
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Re: WalkGuard - no camping/climbing/bug using - V1.3.2
ml_notfound zm exit vs?
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Re: WalkGuard - no camping/climbing/bug using - V1.3.2
When I press "save all zones" it just closes the WG-Menu and don't save the zones :|
The first time I didn't even recognized it and after the mapreload all my zones are down the drain :cry: I have (good old :mrgreen:) AMXMODX v1.76c |
Re: WalkGuard - no camping/climbing/bug using - V1.3.2
How can i make this plugin count only spawns as camp zones, or is there plugin that does this seperately ?
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Re: WalkGuard - no camping/climbing/bug using - V1.3.2
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Re: WalkGuard - no camping/climbing/bug using - V1.3.2
Hello,
What a nice plugin ! Is it possible to get a special block category that only block grenades to go through ? it's to fix all flashbugs on all maps that are not fixed with the drax's version of maps. I also would like to be able to create colored blocks. Is it possible to do that ? Thanks SAP |
Re: WalkGuard - no camping/climbing/bug using - V1.3.2
Is it possible to make block-zone for specific team?
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Re: WalkGuard - no camping/climbing/bug using - V1.3.2
Sometimes this plugin provokes ATAC and players get warnings or even kicks/bans. Plz fix.
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Re: WalkGuard - no camping/climbing/bug using - V1.3.2
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Re: WalkGuard - no camping/climbing/bug using - V1.3.2
can i apply camping zones to specific teams?? kinda stupid to make the hostage room a camping zone if the CTs will just be slapped when they go in there.
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Re: WalkGuard - no camping/climbing/bug using - V1.3.2
Read the description on the first message, about "camper-zone" and you will get your answer.
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Re: WalkGuard - no camping/climbing/bug using - V1.3.2
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Re: WalkGuard - no camping/climbing/bug using - V1.3.2
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Re: WalkGuard - no camping/climbing/bug using - V1.3.2
When editting a zone, keep pressing 1 (change zone-mode) until the mode of your choice appears.
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Re: WalkGuard - no camping/climbing/bug using - V1.3.2
In Day Of Defeat , cheater sides and block not working :/
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Re: WalkGuard - no camping/climbing/bug using - V1.3.2
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so i need it to include only this fonction > block-zone . For ppls who use bots (like me) ,you have also to rewrite the navigaion file fot them : > sipmly open the waypoints editor and removes way points from blocked areas you may also need to add some points like the "goal" one in the middle of the allowed area (for exemple) but also don't forget to backup the original wp.File before proceding . ___ update : This is some map.spawns.cfg's & waypoint files for some maps remaked for this plugin ,the archive include also my walkguard configuration for those maps : as_oilrig cs_747 cs_italy de_cbble de_dust de_nuke de_train hope you injoy it ! |
Re: WalkGuard - no camping/climbing/bug using - V1.3.2
Introduction
with WalkGuard can u define 3 zones did u mean by u can ? |
Re: WalkGuard - no camping/climbing/bug using - V1.3.2
Is there a way to increase the time limit from 30 seconds that's a bit short I was hoping like 60 seconds.
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Re: WalkGuard - no camping/climbing/bug using - V1.3.2
just find 30 (only 1 there) in sma & change it to what ever you want, just a guess :P
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Re: WalkGuard - no camping/climbing/bug using - V1.3.2
Lithuanian translation
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Re: WalkGuard - no camping/climbing/bug using - V1.3.2
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Re: WalkGuard - no camping/climbing/bug using - V1.3.2
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1 question: how to make the countdown begins not with 5 seconds and from 0 I found the code in the row but changed to 1 does not change (( Code:
public EditMenuAction(player, key) {Help Plz ! |
Re: WalkGuard - no camping/climbing/bug using - V1.3.2
Bad LT translation by Kunkulis.
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Re: WalkGuard - no camping/climbing/bug using - V1.3.2
some one send dust2 inferno aztec base blocks ?
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Re: WalkGuard - no camping/climbing/bug using - V1.3.2
suggestion:
would be nice to have exception zones, like you make everything into a block zone then make little zones "anti-block zone" where block zone doesn't work |
Re: WalkGuard - no camping/climbing/bug using - V1.3.2
I understand how work this.help.what I tipyng in console
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Re: WalkGuard - no camping/climbing/bug using - V1.3.2
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2mogel Very nice plugin. Thank u!!! :up: Friendfull!! |
Re: WalkGuard - no camping/climbing/bug using - V1.3.2
How do I know when it is outside the area?
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Re: WalkGuard - no camping/climbing/bug using - V1.3.2
Hi,
i have seen, that the plugin should work in DOD, but only the "blockallplayers" boxes are working. Using AMXMODX v1.8.1.3746 MetaMod v1.19 All other types of boxes do nothing. Even after restart of Map or Server. Any help for this? greetings |
Re: WalkGuard - no camping/climbing/bug using - V1.3.2
How fix this? http://www.youtube.com/watch?v=mRj3zP81hXI
This bug when you run cs 1.6 in windows mode and when time out (1-2 seconds) move windows... timer reset... hope you understand me... |
Re: WalkGuard - no camping/climbing/bug using - V1.3.2
The blocking feature, would it be possible by a code edit to make it only blocking a defined team instead of both/all? I tried to understand how the bocking is done but couldnt find much about it inside the code. I expected to find here the handling what to do when the player enter a blocked area.
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