AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Approved Plugins (https://forums.alliedmods.net/forumdisplay.php?f=8)
-   -   WalkGuard - no camping/climbing/bug using - V1.3.2 (https://forums.alliedmods.net/showthread.php?t=55245)

ConnorMcLeod 06-29-2008 16:07

Re: WalkGuard - no camping/climbing/bug using - V1.3.2
 
Quote:

Originally Posted by kobatz (Post 622726)
Hello your plugin is awesome in one word :)
i have a conflict with atac 2.5.5.5 and also atac 3.1
Players are killed for no reason few times on a map.Nothing in serv. logs or in players console :(
What can i do please help?best regards Kobatz

http://forums.space-headed.net/viewtopic.php?t=172

kamermanbrkamermanbr 07-28-2008 13:00

Re: WalkGuard - no camping/climbing/bug using - V1.3.2
 
very very good, tanksh!

user-cfg 09-16-2008 07:33

Re: WalkGuard - no camping/climbing/bug using - V1.3.2
 
Very nice plugin indeed. But, can anyone edit the way how ZONE_MODE_CHEATER_T2 works 4 my request? PLEASE :D

Basically, the thing that i need is that the cheater zone for CT to work like this:
- slay if a CT passes before the roundtime reaches x:yy (1:00 for example)
- if the CT passes before 1:00 he will be slayed
- if the CT passes after 1:00 he will pass safely through the zone (smth like...the zone disables)
- if the bomb has been planted, the zones should be disabled and the CT passes also safely through the zone

So...the ideea is to block the CT's to a certain perimeter of the bombsite and the T's have a better chance of reaching the bombsite.

Plug me up 10-14-2008 18:33

Re: WalkGuard - no camping/climbing/bug using - V1.3.2
 
still suported?
is there any way to make the zones visible like hlg skyguard?
and/or show a message to the player that hit the zones without hav to install another plug that does that
would b very useful
+karma if any1 helps
tnkx

DefaultBR 10-14-2008 23:57

Re: WalkGuard - no camping/climbing/bug using - V1.3.2
 
this Plugin is Nice !!!!

i have only one problem with it....

after 100~150 rounds it dont work anymore =\...

Dont slap/dont show the timer in the Screen...
its really STOP =\

someone now why?

thy cya =)

BloodMan 10-18-2008 14:37

Re: WalkGuard - no camping/climbing/bug using - V1.3.2
 
I'll definetley try thi.

DefaultBR 10-26-2008 01:24

Re: WalkGuard - no camping/climbing/bug using - V1.3.2
 
someone good at scripting can edit it? its still stop work after 50+round +-

or the owner of the plugin if he is still alive =\...

can someone look why in the code?

Plug me up 11-02-2008 17:35

Re: WalkGuard - no camping/climbing/bug using - V1.3.2
 
why the hell i aways hav to restart (and not sv_restartround) my server when i want to turn this ******* on/off?

who fix this will gain +karma

endeffects 12-02-2008 08:47

Re: WalkGuard - no camping/climbing/bug using - V1.3.2
 
beside the problem that the walkguard zones
stop working and work only for a few player
i'Ve noticed that the block zone don't works too.
it means the players are able to enter such areas
which the plugin should prevent.

Frogstomp 01-07-2009 00:17

Re: WalkGuard - no camping/climbing/bug using - V1.3.2
 
is it possible that someone could make walkguard load the wad texture file of the default maps (de_dust cs_office etc) maps so the block zones could have textures, so you know where the zones are and make it more realistic rather then a area of nothing blocking you


All times are GMT -4. The time now is 10:39.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.