Re: WalkGuard - no camping/climbing/bug using - V1.3.2
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Re: WalkGuard - no camping/climbing/bug using - V1.3.2
very very good, tanksh!
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Re: WalkGuard - no camping/climbing/bug using - V1.3.2
Very nice plugin indeed. But, can anyone edit the way how ZONE_MODE_CHEATER_T2 works 4 my request? PLEASE :D
Basically, the thing that i need is that the cheater zone for CT to work like this: - slay if a CT passes before the roundtime reaches x:yy (1:00 for example) - if the CT passes before 1:00 he will be slayed - if the CT passes after 1:00 he will pass safely through the zone (smth like...the zone disables) - if the bomb has been planted, the zones should be disabled and the CT passes also safely through the zone So...the ideea is to block the CT's to a certain perimeter of the bombsite and the T's have a better chance of reaching the bombsite. |
Re: WalkGuard - no camping/climbing/bug using - V1.3.2
still suported?
is there any way to make the zones visible like hlg skyguard? and/or show a message to the player that hit the zones without hav to install another plug that does that would b very useful +karma if any1 helps tnkx |
Re: WalkGuard - no camping/climbing/bug using - V1.3.2
this Plugin is Nice !!!!
i have only one problem with it.... after 100~150 rounds it dont work anymore =\... Dont slap/dont show the timer in the Screen... its really STOP =\ someone now why? thy cya =) |
Re: WalkGuard - no camping/climbing/bug using - V1.3.2
I'll definetley try thi.
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Re: WalkGuard - no camping/climbing/bug using - V1.3.2
someone good at scripting can edit it? its still stop work after 50+round +-
or the owner of the plugin if he is still alive =\... can someone look why in the code? |
Re: WalkGuard - no camping/climbing/bug using - V1.3.2
why the hell i aways hav to restart (and not sv_restartround) my server when i want to turn this ******* on/off?
who fix this will gain +karma |
Re: WalkGuard - no camping/climbing/bug using - V1.3.2
beside the problem that the walkguard zones
stop working and work only for a few player i'Ve noticed that the block zone don't works too. it means the players are able to enter such areas which the plugin should prevent. |
Re: WalkGuard - no camping/climbing/bug using - V1.3.2
is it possible that someone could make walkguard load the wad texture file of the default maps (de_dust cs_office etc) maps so the block zones could have textures, so you know where the zones are and make it more realistic rather then a area of nothing blocking you
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