EngFunc_CreateNamedEntity problem.
Code:
the most impressive entity bugs I have ever seen. Monsters fall through the floor. Items hop around. Gibs float. Monsters go invisible or shoot through walls. The only thing I missed was myself being transformed into a flying gargantua sprite with wings. :shock: The cause probably is that where i wrote "weapon_uziakimbo" there is meant to be an integer, so fakemeta_const.inc say - but how can a number be a specific entity classname? Does each predefined classname in a game/mod have its own number with it? What is this number then? *confused* Oh and I can NOT use the give_item function for this, because I have to set this entities spawnflags to 1024 to disable respawn. |
Re: EngFunc_CreateNamedEntity problem.
Don't you have to do
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Re: EngFunc_CreateNamedEntity problem.
Thanks, I just did not know about how to return the correct number.
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