Remove ent from location x
How can i remove ent like (func_door) in certain location like coordinates? And same with trigger_hurt.
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Re: Remove ent from location x
You can try this..
Maybe someone knows a better way..possibly only with fakemeta!? Code:
#include <amxmodx> |
Re: Remove ent from location x
Whatever is the "CertinOrigin" is the X, Y, Z coordinates.
Quote:
You asked, how to remove the entitys. Not make/edit them. But, just find the "trigger_hurt" and set it's origin.. |
Re: Remove ent from location x
What is your certain location related to? Is it near you? Near the place you're pointing at? Or are you taking it from a file, so it's exact? Don't you need to remove all the doors from your map?
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Re: Remove ent from location x
With that you can remove all defined ents from a map:
Code:
#include <amxmodx> |
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