func_door_rotating help
Is it possible to set a rotating door that opens on touch to NOT open on touch, or a rotating door that doesn't open on touch to open on touch?
I'm not looking to use force_use or any hooks, I'm just wondering if this can be done with entity keys, and if so, which ones. |
Re: func_door_rotating help
I haven't played with EntMod for ages, but if my memory serves me, you can just edit the keyvalue targetname to lock and unlock the door. Assign the door a targetname to lock it and remove the targetname to unlock it.
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Re: func_door_rotating help
You can look into hlsdk_const.inc
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