Question.. Difference
Whats the difference between client_death and registering the event death?
Why use one and not the other? Thanks |
Re: Question.. Difference
I know client_death doesn't catch the command "kill". I think I read somewhere that it doesn't catch death by world spawn but I never tested it. I always used the event "DeathMsg" myself.
-Hat |
Re: Question.. Difference
1 Attachment(s)
Add to your server. Die by every method you can imagine. Review the log, "_deathByDesign.log".
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Re: Question.. Difference
For CS:
Main difference is that DeathMsg doesn't catch C4 death and client_death() doesn't catch worldspawn death. Also for trigger_hurt death client_death() reports killer == victim. And actually client_death() does catch "kill" cmd death. |
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