Re: Suggestions / Requests
well, i dont know how to find the debug logs
i usually sign into rcon while in game (or use HLSW) and then once u do "rcon restart" or "rcon changelevel mapname" it will show all rcon logs into your console |
Re: Suggestions / Requests
I used hlsw and saw the log, nothing about the debug stuff came out o.0?
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Re: Suggestions / Requests
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Or would it be from scratch? @X-olent the amx_clear plugin with a redirect portion in it. I can add it all up and show yea if you dont quite get it. But like 2 in 1 serving both purposes. the redirect when full will use the amx_clear redirect IP |
Re: Suggestions / Requests
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But no worries if you can't/won't do it. |
Re: Suggestions / Requests
Alright well the reason I asked, is cause im not sure exactly what it is your lookin for. I get the weapons thing (know nothing of that lol) but the first one i dont get as much, the endround command :D
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Re: Suggestions / Requests
Let's say the round time limit is 5 minutes. After about 1 minute everyone except two people have died and they don't seem to ever run into each other. Another 2 minutes pass and everyone's getting impatient. That's when an admin could use amx_endround and basically makes it a draw.
Not sure if I explained it well... >_< |
Re: Suggestions / Requests
Yea you did :D
But that seems to be more of a personal plugin :up: Im not sure if it could be as general as the rest. |
Re: Suggestions / Requests
Fair enough.
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Re: Suggestions / Requests
1 Attachment(s)
hey vv.. i remember browsing through approved plugins and i saw a plugin that sort of fits your needs
it would end the round (force CT/T win) once the timer hit 0 if the round didnt end automatically it for maps such as fun ones instead of reg ones. ill post the plugin later, and newbie, ill check out how he did that plugin to merge it with fire to see if im the problem :D ---- EDIT: ok so he didnt detect the round timer hit 0 i looked at the coding and its an admin command that u use to force round end if you want it check it out here: http://forums.alliedmods.net/showthr...ighlight=force ---- EDIT 2: LOL wow i overlook SOOOO manythings in the plugin, the task wasnt set to the correct function, so yes, it wouldnt do anything XD ok if this one doesnt work, then im reading it word for word :P ---- EDIT 3: okay, so im still editing it for round end so it will still work if you turn it on halfway during the round :D ---- EDIT 4: there you go :D |
Re: Suggestions / Requests
Your halfway :up: there, the plugin works but not the way when round end then the fire will auto start . Even after the next round, the starting part, it automatically still set alive players on fire IF I set amx_fireon 1, it keeps on burning after round and round lolx. So the problem now lies is that it will auto set on fire upon round start instead of timer hitting 0 >.<
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