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-   AMX Super (https://forums.alliedmods.net/forumdisplay.php?f=111)
-   -   Suggestions / Requests (https://forums.alliedmods.net/showthread.php?t=54408)

Exolent[jNr] 06-13-2007 23:22

Re: Suggestions / Requests
 
well, i dont know how to find the debug logs
i usually sign into rcon while in game (or use HLSW)
and then once u do "rcon restart" or "rcon changelevel mapname"
it will show all rcon logs into your console

Newbie_Tinkz 06-14-2007 00:07

Re: Suggestions / Requests
 
I used hlsw and saw the log, nothing about the debug stuff came out o.0?

bmann_420 06-14-2007 00:57

Re: Suggestions / Requests
 
Quote:

Originally Posted by vvg125 (Post 489419)
Think it would be possible to put in an amx_endround command? Basically makes it a draw without resetting money/scores/weapons contrary to what sv_restartround does. And maybe an amx_resetweapons? Which would basically make everyone's weapons the map's default.

Any references for those? :D

Or would it be from scratch?

@X-olent

the amx_clear plugin with a redirect portion in it. I can add it all up and show yea if you dont quite get it. But like 2 in 1 serving both purposes. the redirect when full will use the amx_clear redirect IP

vvg125 06-14-2007 01:22

Re: Suggestions / Requests
 
Quote:

Originally Posted by bmann_420 (Post 489465)
Any references for those? :D

Part of the reason I asked is because I couldn't find them. :wink:

But no worries if you can't/won't do it.

bmann_420 06-14-2007 01:32

Re: Suggestions / Requests
 
Alright well the reason I asked, is cause im not sure exactly what it is your lookin for. I get the weapons thing (know nothing of that lol) but the first one i dont get as much, the endround command :D

vvg125 06-14-2007 02:10

Re: Suggestions / Requests
 
Let's say the round time limit is 5 minutes. After about 1 minute everyone except two people have died and they don't seem to ever run into each other. Another 2 minutes pass and everyone's getting impatient. That's when an admin could use amx_endround and basically makes it a draw.

Not sure if I explained it well... >_<

bmann_420 06-14-2007 02:41

Re: Suggestions / Requests
 
Yea you did :D

But that seems to be more of a personal plugin :up: Im not sure if it could be as general as the rest.

vvg125 06-14-2007 07:58

Re: Suggestions / Requests
 
Fair enough.

Exolent[jNr] 06-14-2007 10:30

Re: Suggestions / Requests
 
1 Attachment(s)
hey vv.. i remember browsing through approved plugins and i saw a plugin that sort of fits your needs
it would end the round (force CT/T win) once the timer hit 0 if the round didnt end automatically
it for maps such as fun ones instead of reg ones.

ill post the plugin later,
and newbie, ill check out how he did that plugin to merge it with fire to see if im the problem :D

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EDIT: ok so he didnt detect the round timer hit 0
i looked at the coding and its an admin command that u use to force round end
if you want it check it out here:
http://forums.alliedmods.net/showthr...ighlight=force

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EDIT 2: LOL wow i overlook SOOOO manythings
in the plugin, the task wasnt set to the correct function, so yes, it wouldnt do anything XD
ok if this one doesnt work, then im reading it word for word :P

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EDIT 3: okay, so im still editing it for round end so it will still work if you turn it on halfway during the round :D

----
EDIT 4: there you go :D

Newbie_Tinkz 06-14-2007 22:18

Re: Suggestions / Requests
 
Your halfway :up: there, the plugin works but not the way when round end then the fire will auto start . Even after the next round, the starting part, it automatically still set alive players on fire IF I set amx_fireon 1, it keeps on burning after round and round lolx. So the problem now lies is that it will auto set on fire upon round start instead of timer hitting 0 >.<


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