First person created weapons
Can anyone help me if I like,
say your in cs and you remove all weapons your stripped right than you, entity_set_string(id, EV_SZ_viewmodel, "models/v_melee.mdl") is there any line of code that could trigger it to run a specific animation such as entity_set_int(ent,EV_INT_sequence,3); ent being the model that is being viewed ? |
Re: First person created weapons
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